Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
8%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
45
 
Medicine
25
 
Melee Weapons
44
 
Repair
35
 
Science
33
 
Small Guns
20
 
Sneak
20
 
Speech
15
 
Unarmed
40
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Intense Training
Pitt Fighter
Power Armor Training
Rad Regeneration
Thief
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Melee Weapons, Unarmed, and Lockpick
Level 2
Repair +10 (35), Melee Weapons +10 (42)
Intense Training (ST)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 3
Small Guns +2 (20), Lockpick +7 (45), Unarmed +10 (40), Science +1 (29)
Thief
Big Book of Science => Science +1 (30)
Big Book of Science => Science +1 (31)
Big Book of Science => Science +1 (32)
Big Book of Science => Science +1 (33)
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