Level 1
ST 6 PE 1 EN 9 CH 5 IN 9 AG 9 LK 1
Lockpick, Explosives, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Superior Defender
Punga Power!
Wired Reflexes
Xenotech Expert
Power Armor Training
Booster Shot
Auto Expert
Covert Ops
Barkskin
Ghoul Ecology
Rad Regeneration
Pitt Fighter
Hematophage
Dream Crusher
Paradise Lost => Speech +1 (26)
Level 2
Barter +15 (40), Big Guns +5 (38)
Daddy's Boy/Girl
Level 3
Repair +7 (45), Melee Weapons +13 (40)
Gun Nut
Level 4
Unarmed +6 (39), Speech +14 (40)
Daddy's Boy/Girl
Level 5
Sneak +3 (36), Energy Weapons +6 (40), Lockpick +3 (40), Explosives +6 (40), Big Guns +2 (40)
Comprehension
Level 6
Sneak +4 (40), Unarmed +1 (40), Barter +10 (50), Big Guns +5 (45)
Educated
Level 7
Sneak +6 (46), Explosives +10 (50), Medicine +2 (50), Big Guns +5 (50)
Daddy's Boy/Girl
Level 8
Sneak +4 (50), Energy Weapons +10 (50), Unarmed +9 (49)
Gun Nut
Level 9
Lockpick +3 (43), Unarmed +1 (50), Speech +9 (49), Melee Weapons +10 (50)
Gun Nut
Level 10
Sneak +1 (51), Energy Weapons +2 (52), Lockpick +8 (51), Unarmed +1 (51), Speech +2 (51), Explosives +2 (52), Barter +2 (52), Melee Weapons +1 (51), Medicine +2 (52), Big Guns +2 (52)
Strong Back
Level 11
Energy Weapons +23 (75)
Little Leaguer
Level 12
Barter +5 (57), Big Guns +18 (70)
Little Leaguer
Level 13
Energy Weapons +8 (83), Lockpick +7 (58), Explosives +8 (75)
Little Leaguer
Level 14
Repair +12 (67), Melee Weapons +3 (69), Medicine +8 (60)
Size Matters
Level 15
Science +23 (74)
Size Matters
Level 16
Repair +22 (89), Melee Weapons +1 (70)
Tag! (Small Guns)