Level 1
ST 7 PE 5 EN 7 CH 4 IN 4 AG 6 LK 7
Small Guns, Big Guns, Energy Weapons
Wired Reflexes
Level 2
Medicine +14 (28)
Swift Learner
Bobblehead (Strength)
Barkskin
Bobblehead (Perception)
Level 3
Small Guns +2 (35), Energy Weapons +3 (36), Medicine +9 (37)
Intense Training (EN)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Agility)
Dream Crusher
Bobblehead (Intelligence)
Guns and Bullets => Small Guns +1 (38)
Guns and Bullets => Small Guns +1 (39)
Level 4
Small Guns +1 (40), Energy Weapons +4 (40), Melee Weapons +8 (30), Big Guns +1 (40), Medicine +1 (40)
Educated
Ant Might
Level 5
Science +10 (26), Melee Weapons +8 (40)
Comprehension
Pitt Fighter
Bobblehead (Science)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Nikola Tesla and You => Energy Weapons +2 (52)
Level 6
Science +18 (54)
Toughness
Power Armor Training
Bobblehead (Big Guns)
Level 7
Energy Weapons +8 (61), Big Guns +10 (61)
Intense Training (LK)
Covert Ops
Guns and Bullets => Small Guns +2 (60)
Big Book of Science => Science +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Level 8
Small Guns +5 (65), Energy Weapons +2 (63), Science +3 (63), Melee Weapons +4 (63), Medicine +4 (63)
Commando
Auto Expert
Level 9
Small Guns +15 (80), Energy Weapons +2 (65), Big Guns +1 (79)
Size Matters
Level 10
Energy Weapons +15 (80), Big Guns +1 (80), Medicine +2 (65)
Mysterious Stranger
Level 11
Melee Weapons +17 (80), Medicine +1 (66)
Intense Training (EN)
Level 12
Small Guns +4 (84), Medicine +14 (80)
Life Giver
Level 13
Small Guns +16 (100), Energy Weapons +2 (82)
Intense Training (LK)
Level 14
Big Guns +18 (100)
Cyborg
Level 15
Melee Weapons +18 (100)
Intense Training (ST)
Level 16
Energy Weapons +8 (100), Medicine +10 (90)
Action Boy/Girl
Level 17
Repair +8 (25), Medicine +10 (100)
Intense Training (AG)
Level 18
Repair +18 (43)
Concentrated Fire
Level 19
Repair +18 (61)
Intense Training (AG)
Level 20
Repair +18 (79)
Grim Reaper's Sprint
Level 21
Repair +18 (97)
Intense Training (AG)
Level 22
Unarmed +15 (42), Repair +3 (100)
Sniper
Level 23
Unarmed +18 (60)
Adamantium Skeleton
Level 24
Unarmed +18 (78)
Paralyzing Palm
Level 25
Unarmed +18 (96)
Better Criticals
Level 26
Unarmed +4 (100), Explosives +14 (33)
Nerves of Steel
Level 27
Explosives +18 (51)
Intense Training (IN)
Level 28
Explosives +19 (70)
Rad Absorption
Level 29
Explosives +19 (89)
Pyromaniac
Level 30
Sneak +8 (35), Explosives +11 (100)
Nuclear Anomaly