Strength
4
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
2
 
Luck
2
 
Action Points
69
 
Carry Weight
190
 
Critical Chance
2%
 
Dmg Resist
5%
 
Hit Points
390
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
33
 
Big Guns
33
 
Energy Weapons
33
 
Explosives
33
 
Lockpick
96
 
Medicine
100
 
Melee Weapons
21
 
Repair
100
 
Science
100
 
Small Guns
17
 
Sneak
17
 
Speech
33
 
Unarmed
33
 
Animal Friend
Ant Might
Barkskin
Child at Heart
Comprehension
Daddy's Boy/Girl (3)
Educated
Entomologist
Hematophage
Power Armor Training
Rad Regeneration
Rad Resistance
Wired Reflexes
Level 1
ST 2 PE 9 EN 9 CH 9 IN 9 AG 1 LK 1
Science, Lockpick, and Repair
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Hematophage
Wired Reflexes
Rad Regeneration
Power Armor Training
Level 2
Lockpick +2 (50), Repair +6 (54), Science +12 (65)
Daddy's Boy/Girl
Level 3
Lockpick +9 (59), Repair +6 (60), Science +5 (75)
Daddy's Boy/Girl
Level 4
Lockpick +3 (62), Science +5 (85), Medicine +12 (60)
Daddy's Boy/Girl
Level 5
Repair +5 (65), Science +15 (100)
Entomologist
Level 6
Lockpick +8 (70), Repair +2 (67), Medicine +10 (70)
Comprehension
Level 7
Lockpick +10 (80), Repair +8 (75), Medicine +2 (72)
Educated
Level 8
Lockpick +5 (85), Repair +5 (80), Medicine +13 (85)
Rad Resistance
Level 9
Lockpick +5 (90), Repair +13 (93), Medicine +5 (90)
Child at Heart
Level 10
Lockpick +6 (96), Repair +7 (100), Medicine +10 (100)
Animal Friend
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