Strength
4
 
Perception
3
 
Endurance
4
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
13
 
Big Guns
13
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
11
 
Medicine
40
 
Melee Weapons
13
 
Repair
40
 
Science
50
 
Small Guns
50
 
Sneak
50
 
Speech
13
 
Unarmed
13
 
Educated
Swift Learner (2)
Level 1
ST 4 PE 3 EN 4 CH 4 IN 10 AG 10 LK 5
Science, Small Guns, and Sneak
Level 2
Sneak +5 (45), Small Guns +10 (50), Science +5 (45)
Swift Learner
Level 3
Science +5 (50), Medicine +15 (40)
Swift Learner
Level 4
Sneak +5 (50), Repair +15 (40)
Educated
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