Strength
10
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
35
 
Big Guns
35
 
Energy Weapons
47
 
Explosives
77
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
38
 
Sneak
95
 
Speech
79
 
Unarmed
100
 
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Child at Heart
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Entomologist
Finesse
Ghoul Ecology
Hematophage
Intense Training (4)
Iron Fist (3)
Lady Killer/Black Widow
Lawbringer
Light Step
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Absorption
Rad Regeneration
Robotics Expert
Strong Back
Superior Defender
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 9 PE 6 EN 5 CH 4 IN 4 AG 6 LK 6
Unarmed, Lockpick, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Speech +15 (31)
Lady Killer/Black Widow
Level 3
Speech +15 (46)
Intense Training (LK)
Level 4
Lockpick +1 (36), Speech +14 (60)
Educated
Level 5
Science +18 (34)
Comprehension
Level 6
Lockpick +12 (48), Science +6 (40)
Entomologist
Level 7
Lockpick +18 (66)
Toughness
Level 8
Lockpick +18 (84)
Strong Back
Level 9
Lockpick +16 (100), Science +2 (42)
Iron Fist
Level 10
Science +18 (60)
Finesse
Level 11
Medicine +18 (34)
Iron Fist
Level 12
Medicine +18 (52)
Robotics Expert
Level 13
Melee Weapons +10 (51), Medicine +8 (60)
Iron Fist
Level 14
Melee Weapons +18 (69)
Cyborg
Level 15
Sneak +7 (27), Melee Weapons +11 (80)
Chemist
Level 16
Sneak +18 (45)
Better Criticals
Level 17
Sneak +18 (63)
Light Step
Level 18
Sneak +17 (80), Unarmed +1 (34)
Lawbringer
Level 19
Unarmed +18 (52)
Chem Resistant
Level 20
Unarmed +18 (70)
Ninja
Level 21
Explosives +18 (38)
Paralyzing Palm
Level 22
Explosives +18 (56)
Intense Training (IN)
Level 23
Explosives +4 (60), Melee Weapons +15 (95)
Pyromaniac
Level 24
Unarmed +14 (84), Melee Weapons +5 (100)
Intense Training (IN)
Level 25
Unarmed +16 (100), Science +4 (68)
Child at Heart
Level 26
Science +20 (88)
Warmonger
Level 27
Repair +8 (28), Science +12 (100)
Intense Training (EN)
Level 28
Repair +20 (48)
Rad Absorption
Level 29
Repair +20 (68)
Bloody Mess
Level 30
Repair +20 (93)
Almost Perfect
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Superior Defender
Ant Sight
Pitt Fighter
Ghoul Ecology
Barkskin
Covert Ops
Booster Shot
Dream Crusher
Power Armor Training
Punga Power!
Auto Expert
Hematophage
Rad Regeneration
Wired Reflexes
Xenotech Expert
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
TrueBuilds, over 13 years ago:
- max dmg
- max resistance
- max survival ability

The whole build is just a sample of a melee survivalist.
Do not pick ANY SPECIAL bubble heads until u reach lvl 30
if you want all of your SPECIAL stats to be MAX (10).
Literally, this build at the end will be next to impossible to kill with the right
equipment and weapons.

- The True Builds Creator -
gcckiller, over 13 years ago:
hmmm nice person
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