Level 1
ST 9 PE 6 EN 5 CH 4 IN 4 AG 6 LK 6
Unarmed, Lockpick, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Speech +15 (31)
Lady Killer/Black Widow
Level 3
Speech +15 (46)
Intense Training (LK)
Level 4
Lockpick +1 (36), Speech +14 (60)
Educated
Level 5
Science +18 (34)
Comprehension
Level 6
Lockpick +12 (48), Science +6 (40)
Entomologist
Level 7
Lockpick +18 (66)
Toughness
Level 8
Lockpick +18 (84)
Strong Back
Level 9
Lockpick +16 (100), Science +2 (42)
Iron Fist
Level 10
Science +18 (60)
Finesse
Level 11
Medicine +18 (34)
Iron Fist
Level 12
Medicine +18 (52)
Robotics Expert
Level 13
Melee Weapons +10 (51), Medicine +8 (60)
Iron Fist
Level 14
Melee Weapons +18 (69)
Cyborg
Level 15
Sneak +7 (27), Melee Weapons +11 (80)
Chemist
Level 16
Sneak +18 (45)
Better Criticals
Level 17
Sneak +18 (63)
Light Step
Level 18
Sneak +17 (80), Unarmed +1 (34)
Lawbringer
Level 19
Unarmed +18 (52)
Chem Resistant
Level 20
Unarmed +18 (70)
Ninja
Level 21
Explosives +18 (38)
Paralyzing Palm
Level 22
Explosives +18 (56)
Intense Training (IN)
Level 23
Explosives +4 (60), Melee Weapons +15 (95)
Pyromaniac
Level 24
Unarmed +14 (84), Melee Weapons +5 (100)
Intense Training (IN)
Level 25
Unarmed +16 (100), Science +4 (68)
Child at Heart
Level 26
Science +20 (88)
Warmonger
Level 27
Repair +8 (28), Science +12 (100)
Intense Training (EN)
Level 28
Repair +20 (48)
Rad Absorption
Level 29
Repair +20 (68)
Bloody Mess
Level 30
Repair +20 (93)
Almost Perfect
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Superior Defender
Ant Sight
Pitt Fighter
Ghoul Ecology
Barkskin
Covert Ops
Booster Shot
Dream Crusher
Power Armor Training
Punga Power!
Auto Expert
Hematophage
Rad Regeneration
Wired Reflexes
Xenotech Expert
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
- max resistance
- max survival ability
The whole build is just a sample of a melee survivalist.
Do not pick ANY SPECIAL bubble heads until u reach lvl 30
if you want all of your SPECIAL stats to be MAX (10).
Literally, this build at the end will be next to impossible to kill with the right
equipment and weapons.
- The True Builds Creator -