Strength
4
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
13%
 
Dmg Resist
5%
 
Hit Points
460
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
30
 
Big Guns
32
 
Energy Weapons
30
 
Explosives
100
 
Lockpick
80
 
Medicine
70
 
Melee Weapons
100
 
Repair
60
 
Science
85
 
Small Guns
40
 
Sneak
80
 
Speech
70
 
Unarmed
100
 
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Comprehension
Demolition Expert (3)
Educated
Finesse
Intense Training (3)
Iron Fist
Life Giver
Mister Sandman
Mysterious Stranger
Ninja
Paralyzing Palm
Pyromaniac
Wired Reflexes
Level 1
ST 3 PE 5 EN 5 CH 5 IN 9 AG 6 LK 7
Explosives, Speech, Melee Weapons
Level 2
Lockpick +9 (25), Unarmed +2 (18), Melee Weapons +8 (35)
Intense Training (AG)
Level 3
Speech +5 (36), Explosives +9 (40), Melee Weapons +5 (40)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Ant Sight
Barkskin
Wired Reflexes
Level 4
Speech +6 (44), Explosives +6 (60), Melee Weapons +8 (60)
Educated
Level 5
Unarmed +17 (37), Speech +6 (50)
Comprehension
Level 6
Unarmed +23 (60)
Demolition Expert
Level 7
Lockpick +1 (30), Sneak +12 (36), Explosives +10 (70)
Demolition Expert
Level 8
Melee Weapons +9 (69), Medicine +14 (40)
Demolition Expert
Level 9
Lockpick +10 (40), Melee Weapons +1 (70), Big Guns +2 (30), Medicine +10 (50)
Bloody Mess
Level 10
Sneak +4 (40), Repair +19 (55)
Finesse
Level 11
Lockpick +10 (50), Science +13 (39)
Mysterious Stranger
Level 12
Sneak +20 (60), Barter +2 (20), Science +1 (40)
Mister Sandman
Level 13
Speech +10 (60), Repair +3 (58), Science +10 (50)
Life Giver
Level 14
Small Guns +1 (25), Lockpick +10 (60), Repair +2 (60), Explosives +10 (80)
Adamantium Skeleton
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Level 15
Lockpick +5 (75), Science +8 (58), Medicine +10 (70)
Iron Fist
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 16
Small Guns +1 (36), Unarmed +10 (80), Science +2 (70), Melee Weapons +10 (80)
Better Criticals
Level 17
Small Guns +3 (39), Explosives +20 (100)
Pyromaniac
Level 18
Lockpick +3 (78), Melee Weapons +20 (100)
Paralyzing Palm
Level 19
Small Guns +1 (40), Lockpick +2 (80), Unarmed +10 (92), Sneak +10 (80)
Intense Training (EN)
Level 20
Unarmed +8 (100), Science +15 (85)
Ninja
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