Strength
7
 
Perception
4
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
8
 
Big Guns
37
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
24
 
Melee Weapons
35
 
Repair
39
 
Science
24
 
Small Guns
14
 
Sneak
14
 
Speech
8
 
Unarmed
22
 
Level 1
ST 7 PE 4 EN 8 CH 1 IN 9 AG 4 LK 7
Repair, Big Guns, and Melee Weapons
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