Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
25
 
Lockpick
38
 
Medicine
33
 
Melee Weapons
13
 
Repair
25
 
Science
25
 
Small Guns
42
 
Sneak
21
 
Speech
25
 
Unarmed
15
 
Intense Training
Level 1
ST 4 PE 8 EN 5 CH 1 IN 9 AG 7 LK 6
Speech, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +6 (42), Lockpick +2 (38), Speech +3 (25), Repair +2 (25), Explosives +4 (25), Science +2 (25)
Intense Training (AG)
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