Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
42
 
Big Guns
13
 
Energy Weapons
30
 
Explosives
19
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
13
 
Repair
55
 
Science
25
 
Small Guns
50
 
Sneak
15
 
Speech
35
 
Unarmed
13
 
Educated
Gun Nut (2)
Level 1
ST 4 PE 7 EN 4 CH 6 IN 9 AG 5 LK 5
Small Guns, Repair, and Barter
Bobblehead (Intelligence)
Level 2
Energy Weapons +3 (22), Lockpick +6 (25), Speech +6 (23), Repair +5 (50)
Gun Nut
Level 3
Small Guns +5 (45), Energy Weapons +5 (27), Speech +2 (25), Barter +8 (40)
Gun Nut
Level 4
Small Guns +5 (50), Energy Weapons +3 (30), Speech +10 (35), Barter +2 (42)
Educated
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