Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
15
 
Melee Weapons
15
 
Repair
40
 
Science
15
 
Small Guns
40
 
Sneak
20
 
Speech
14
 
Unarmed
20
 
Gun Nut
Level 1
ST 5 PE 7 EN 7 CH 4 IN 5 AG 7 LK 5
Explosives, Small Guns, and Repair
Level 2
Sneak +1 (20), Small Guns +1 (40), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +1 (20), Speech +1 (14), Repair +5 (40), Explosives +1 (35), Barter +2 (15), Big Guns +1 (20)
Gun Nut
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