Strength
5
 
Perception
5
 
Endurance
9
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
23
 
Melee Weapons
28
 
Repair
38
 
Science
23
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
21
 
Level 1
ST 5 PE 5 EN 9 CH 5 IN 10 AG 5 LK 1
Melee Weapons, Explosives, and Repair
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