Strength
7
 
Perception
6
 
Endurance
9
 
Charisma
2
 
Intelligence
5
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
10
 
Big Guns
39
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
16
 
Melee Weapons
20
 
Repair
31
 
Science
16
 
Small Guns
14
 
Sneak
14
 
Speech
10
 
Unarmed
24
 
Level 1
ST 7 PE 6 EN 9 CH 2 IN 5 AG 4 LK 7
Big Guns, Repair, and Lockpick
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