Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
3
 
Intelligence
8
 
Agility
7
 
Luck
2
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
9
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
19
 
Melee Weapons
17
 
Repair
19
 
Science
34
 
Small Guns
32
 
Sneak
17
 
Speech
9
 
Unarmed
15
 
Level 1
ST 7 PE 7 EN 6 CH 3 IN 8 AG 7 LK 2
Small Guns, Lockpick, and Science
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