Strength
7
 
Perception
5
 
Endurance
3
 
Charisma
7
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
20
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
48
 
Medicine
35
 
Melee Weapons
20
 
Repair
25
 
Science
20
 
Small Guns
21
 
Sneak
16
 
Speech
52
 
Unarmed
12
 
Gun Nut
Intense Training
Level 1
ST 6 PE 5 EN 3 CH 7 IN 7 AG 5 LK 7
Speech, Medicine, and Lockpick
Level 2
Speech +17 (52)
Gun Nut
Level 3
Lockpick +17 (48)
Intense Training (ST)
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