Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 6 LK 5
Speech, Barter, and Medicine
Level 2
Lockpick +17 (34), Barter +2 (30)
Daddy's Boy/Girl
Level 3
Lockpick +12 (46), Medicine +7 (50)
Gun Nut
Level 4
Sneak +3 (20), Small Guns +8 (30), Lockpick +4 (50), Repair +2 (30), Science +2 (30)
Educated
Level 5
Energy Weapons +3 (20), Unarmed +15 (30), Speech +2 (35), Explosives +2 (19)
Scoundrel
Level 6
Explosives +1 (20), Melee Weapons +15 (30), Big Guns +6 (21)
Bloody Mess
Level 7
Medicine +13 (63), Big Guns +9 (30)
Comprehension
Level 8
Medicine +22 (85)
Toughness
Level 9
Sneak +7 (27), Medicine +15 (100)
Child at Heart
Level 10
Sneak +22 (49)
Finesse
Level 11
Sneak +1 (50), Speech +15 (50), Barter +6 (41)
Lady Killer/Black Widow
Level 12
Energy Weapons +10 (30), Explosives +3 (23), Barter +9 (50)
Sniper
Level 13
Explosives +7 (30), Barter +15 (65)
Silent Running
Level 14
Barter +22 (87)
Lawbringer
Level 15
Energy Weapons +9 (39), Barter +13 (100)
Swift Learner
Level 16
Energy Weapons +22 (61)
Action Boy/Girl
Level 17
Energy Weapons +22 (83)
Tag! (Repair)
Level 18
Science +22 (52)
Nerd Rage!
Level 19
Energy Weapons +2 (95), Repair +12 (57), Science +8 (60)
Cyborg
Level 20
Energy Weapons +5 (100), Repair +17 (74)
Grim Reaper's Sprint
Level 21
Repair +1 (80), Explosives +1 (31), Melee Weapons +10 (40), Big Guns +10 (40)
Gun Nut
Level 22
Explosives +19 (50), Big Guns +3 (43)
Puppies!
Level 23
Unarmed +5 (35), Melee Weapons +10 (50), Big Guns +7 (50)
Demolition Expert
Level 24
Small Guns +7 (47), Unarmed +15 (50)
Gun Nut
Level 25
Small Guns +7 (54), Repair +15 (100)
Thief
Level 26
Small Guns +22 (76)
Size Matters
Level 27
Small Guns +22 (98)
Size Matters
Level 28
Small Guns +2 (100), Big Guns +20 (100)
Thief
Level 29
Science +22 (82)
Thief
Level 30
Unarmed +5 (65), Speech +4 (66), Explosives +5 (63), Science +3 (87), Melee Weapons +5 (65)
Almost Perfect
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Lying, Congressional Style => Speech +2 (80)
Paradise Lost => Speech +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Lying, Congressional Style => Speech +2 (84)
Grognak the Barbarian => Melee Weapons +2 (79)
Lying, Congressional Style => Speech +2 (86)
Tumblers Today => Lockpick +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (89)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (88)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (81)
Duck and Cover! => Explosives +2 (95)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (83)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (89)