Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
12
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
29
 
Melee Weapons
35
 
Repair
14
 
Science
14
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
18
 
Level 1
ST 8 PE 6 EN 7 CH 4 IN 5 AG 6 LK 4
Lockpick, Medicine, and Melee Weapons
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