Level 1
ST 6 PE 5 EN 6 CH 6 IN 6 AG 5 LK 6
Unarmed, Speech, and Lockpick
Ant Might
Barkskin
Pitt Fighter
Superior Defender
Booster Shot
Dream Crusher
Level 2
Unarmed +8 (40), Speech +2 (34), Explosives +5 (20), Melee Weapons +1 (20)
Lady Killer/Black Widow
Xenotech Expert
Covert Ops
Rad Regeneration
Hematophage
Level 3
Sneak +2 (17), Small Guns +2 (20), Lockpick +2 (35), Speech +1 (35), Repair +3 (20), Barter +3 (20), Medicine +3 (25)
Daddy's Boy/Girl
Level 4
Sneak +3 (20), Energy Weapons +5 (20), Repair +5 (25), Big Guns +3 (20)
Educated
Level 5
Lockpick +5 (40), Repair +4 (29), Science +5 (30), Medicine +5 (30)
Comprehension
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
Big Book of Science => Science +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Duck and Cover! => Explosives +2 (22)
Level 6
Sneak +8 (30), Repair +1 (30), Explosives +3 (25), Barter +1 (21), Science +3 (35), Big Guns +3 (25)
Toughness
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 7
Sneak +2 (45), Small Guns +2 (35), Energy Weapons +1 (34), Unarmed +2 (55), Speech +2 (50), Repair +2 (45), Explosives +2 (40), Barter +1 (35), Science +2 (50), Melee Weapons +2 (35), Big Guns +2 (40)
Iron Fist
Level 8
Small Guns +2 (37), Energy Weapons +1 (35), Lockpick +7 (60), Unarmed +5 (60), Repair +5 (50)
Strong Back
Level 9
Sneak +5 (50), Small Guns +3 (40), Energy Weapons +2 (37), Unarmed +5 (65), Melee Weapons +5 (40)
Child at Heart
Level 10
Energy Weapons +3 (40), Explosives +5 (45), Barter +6 (41), Medicine +5 (50), Big Guns +1 (41)
Night Person
Level 11
Small Guns +2 (42), Energy Weapons +5 (45), Barter +4 (45), Melee Weapons +5 (45), Big Guns +4 (45)
Nerd Rage!
Level 12
Small Guns +3 (45), Repair +10 (60), Science +2 (52), Medicine +5 (55)
Silent Running
Level 13
Energy Weapons +2 (47), Explosives +5 (50), Science +8 (60), Medicine +5 (60)
Life Giver
Level 14
Sneak +5 (65), Energy Weapons +3 (50), Lockpick +2 (62), Repair +5 (65), Science +5 (65)
Adamantium Skeleton
Level 15
Small Guns +2 (47), Lockpick +3 (65), Barter +5 (50), Melee Weapons +5 (50), Big Guns +5 (50)
Light Step
Level 16
Small Guns +8 (55), Unarmed +5 (70), Repair +2 (67), Science +5 (85)
Tag! (Science)
Level 17
Sneak +5 (70), Lockpick +5 (70), Repair +3 (70), Medicine +7 (67)
Iron Fist
Level 18
Small Guns +5 (60), Energy Weapons +5 (57), Explosives +5 (57), Medicine +3 (70), Big Guns +2 (52)
Intense Training (PE)
Level 19
Energy Weapons +3 (60), Lockpick +3 (75), Explosives +3 (60), Science +5 (90), Melee Weapons +3 (53), Big Guns +3 (55)
Infiltrator
Level 20
Unarmed +3 (73), Repair +5 (75), Barter +5 (55), Melee Weapons +2 (55), Medicine +5 (75)
Solar Powered
Level 21
Lockpick +5 (80), Unarmed +7 (80), Speech +3 (53), Repair +5 (80)
Paralyzing Palm
Level 22
Sneak +10 (80), Speech +2 (55), Barter +3 (58), Medicine +5 (80)
Iron Fist
Level 23
Small Guns +3 (63), Speech +5 (60), Barter +2 (60), Melee Weapons +5 (60), Big Guns +5 (60)
Thief
Level 24
Small Guns +2 (65), Energy Weapons +3 (63), Speech +5 (65), Explosives +5 (65), Melee Weapons +5 (65)
Thief
Level 25
Small Guns +3 (68), Energy Weapons +2 (65), Speech +5 (70), Barter +5 (65), Big Guns +5 (65)
Thief
Level 26
Small Guns +2 (70), Energy Weapons +5 (70), Explosives +5 (70), Melee Weapons +5 (70), Big Guns +3 (68)
Daddy's Boy/Girl
Level 27
Small Guns +5 (75), Speech +5 (75), Barter +5 (70), Melee Weapons +3 (73), Big Guns +2 (70)
Computer Whiz
Level 28
Energy Weapons +5 (75), Explosives +5 (75), Barter +3 (73), Melee Weapons +2 (75), Big Guns +5 (75)
Finesse
Level 29
Unarmed +10 (90), Speech +3 (78), Repair +5 (85), Barter +2 (75)
Daddy's Boy/Girl
Level 30
Small Guns +5 (87), Unarmed +5 (100), Speech +2 (85), Melee Weapons +3 (81), Medicine +5 (100)
Almost Perfect
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (83)
Guns and Bullets => Small Guns +2 (89)
Duck and Cover! => Explosives +2 (82)
Lying, Congressional Style => Speech +2 (87)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Lying, Congressional Style => Speech +2 (89)
Guns and Bullets => Small Guns +2 (97)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (84)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (82)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Punga Power!
Power Armor Training
Auto Expert
Wired Reflexes
Ghoul Ecology