Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
3
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
13
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
11
 
Melee Weapons
34
 
Repair
11
 
Science
11
 
Small Guns
36
 
Sneak
21
 
Speech
13
 
Unarmed
15
 
Level 1
ST 7 PE 7 EN 5 CH 4 IN 3 AG 8 LK 6
Small Guns, Lockpick, and Melee Weapons
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