Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
16
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
16
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
16
 
Repair
41
 
Science
40
 
Small Guns
16
 
Sneak
16
 
Speech
31
 
Unarmed
16
 
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 5 LK 8
Science, Repair, and Speech
Level 2
Energy Weapons +2 (18), Lockpick +4 (20), Repair +6 (41), Science +5 (40)
Swift Learner
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