Strength
2
 
Perception
6
 
Endurance
6
 
Charisma
10
 
Intelligence
8
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
48
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
18
 
Lockpick
18
 
Medicine
37
 
Melee Weapons
10
 
Repair
22
 
Science
22
 
Small Guns
8
 
Sneak
8
 
Speech
50
 
Unarmed
18
 
Swift Learner
Level 1
ST 2 PE 6 EN 6 CH 10 IN 8 AG 1 LK 7
Medicine, Speech, and Barter
Level 2
Energy Weapons +2 (20), Speech +9 (50), Barter +7 (48)
Swift Learner
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