Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
38
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Commando
Comprehension
Contract Killer
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Paralyzing Palm
Party Boy/Girl
Puppies!
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Solar Powered
Strong Back
Thief
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 5 EN 9 CH 1 IN 9 AG 6 LK 5
Medicine, Science, and Energy Weapons
Bobblehead (Medicine)
Level 2
Sneak +13 (35), Repair +2 (25), Science +2 (40), Medicine +2 (50)
Thief
Bobblehead (Intelligence)
Bobblehead (Endurance)
Level 3
Sneak +15 (50), Small Guns +3 (20), Repair +2 (29)
Lady Killer/Black Widow
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Barter)
Ant Sight
Barkskin
Wired Reflexes
Level 4
Barter +8 (25), Science +4 (56), Medicine +8 (60)
Educated
Level 5
Barter +19 (44), Science +4 (60)
Comprehension
Level 6
Energy Weapons +8 (50), Lockpick +3 (35), Speech +2 (19), Repair +1 (40), Explosives +3 (30), Barter +6 (50)
Toughness
Level 7
Lockpick +15 (50), Speech +1 (20), Repair +2 (42), Melee Weapons +5 (30)
Iron Fist
Level 8
Speech +20 (40), Repair +3 (45)
Commando
Level 9
Unarmed +13 (48), Speech +10 (50)
Strong Back
Level 10
Unarmed +2 (50), Explosives +20 (50), Melee Weapons +1 (31)
Finesse
Level 11
Repair +4 (49), Melee Weapons +19 (50)
Iron Fist
Level 12
Small Guns +20 (50), Repair +1 (50), Melee Weapons +2 (52)
Silent Running
Level 13
Speech +5 (55), Barter +10 (60), Melee Weapons +8 (60)
Sniper
Level 14
Energy Weapons +10 (70), Lockpick +3 (53), Explosives +10 (60)
Cyborg
Level 15
Lockpick +7 (60), Unarmed +1 (51), Speech +5 (60), Repair +10 (60)
Robotics Expert
Level 16
Small Guns +10 (60), Unarmed +9 (60), Barter +4 (64)
Action Boy/Girl
Level 17
Lockpick +7 (67), Explosives +10 (70), Barter +6 (70)
Iron Fist
Level 18
Lockpick +3 (70), Unarmed +10 (70), Medicine +10 (70)
Paralyzing Palm
Level 19
Repair +10 (70), Science +3 (63), Melee Weapons +10 (70)
Contract Killer
Level 20
Small Guns +10 (70), Speech +6 (66), Science +7 (70)
Grim Reaper's Sprint
Level 21
Energy Weapons +9 (79), Speech +4 (70), Barter +10 (80)
Explorer
Level 22
Energy Weapons +1 (80), Lockpick +10 (80), Explosives +10 (80), Medicine +2 (72)
Puppies!
Level 23
Science +5 (75), Melee Weapons +10 (80), Medicine +8 (80)
Quantum Chemist
Level 24
Small Guns +8 (78), Repair +10 (80), Science +5 (80)
Life Giver
Level 25
Sneak +10 (80), Small Guns +2 (80), Unarmed +1 (71), Speech +10 (80)
Solar Powered
Level 26
Energy Weapons +4 (84), Unarmed +9 (80), Barter +10 (90)
Warmonger
Level 27
Energy Weapons +6 (90), Lockpick +7 (87), Explosives +10 (90)
Intense Training (AG)
Level 28
Lockpick +3 (90), Melee Weapons +10 (90), Medicine +10 (90)
Nerves of Steel
Level 29
Sneak +8 (90), Small Guns +8 (90), Repair +7 (87)
Party Boy/Girl
Level 30
Unarmed +5 (87), Speech +4 (100), Repair +3 (92), Science +10 (92), Big Guns +1 (38)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
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