Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Big Guns, Explosives, and Melee Weapons
Level 2
Barter +19 (34)
Intense Training (PE)
Level 3
Barter +19 (53)
Intense Training (EN)
Level 4
Big Guns +19 (51)
Intense Training (CH)
Level 5
Energy Weapons +19 (36)
Intense Training (AG)
Level 6
Energy Weapons +14 (50), Explosives +5 (37)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Big Book of Science => Science +1 (37)
Chinese Army: Special Ops Training Manual => Sneak +1 (31)
Level 7
Lockpick +20 (50)
Educated
Level 8
Repair +6 (42), Melee Weapons +3 (50), Medicine +14 (50)
Intense Training (PE)
Level 9
Small Guns +2 (32), Repair +8 (50), Science +13 (50)
Intense Training (EN)
Level 10
Sneak +5 (36), Small Guns +18 (50)
Intense Training (CH)
Level 11
Sneak +12 (50), Speech +11 (43)
Intense Training (AG)
Level 12
Unarmed +16 (48), Speech +7 (50)
Intense Training (LK)
Level 13
Lockpick +8 (60), Unarmed +2 (50), Explosives +8 (60), Medicine +5 (55)
Toughness
Level 14
Repair +8 (58), Melee Weapons +10 (60), Medicine +5 (60)
Finesse
Level 15
Sneak +3 (53), Small Guns +8 (60), Repair +2 (60), Science +10 (60)
Cyborg
Level 16
Sneak +7 (60), Speech +10 (60), Explosives +2 (62), Big Guns +4 (70)
Tag! (Unarmed)
Level 17
Lockpick +10 (70), Explosives +8 (70), Medicine +5 (65)
Action Boy/Girl
Level 18
Repair +8 (68), Melee Weapons +10 (70), Medicine +5 (70)
Better Criticals
Level 19
Sneak +1 (61), Small Guns +10 (70), Repair +2 (70), Science +10 (70)
Life Giver
Barkskin
Level 20
Sneak +9 (70), Unarmed +4 (69), Speech +10 (70)
Grim Reaper's Sprint
Level 21
Unarmed +1 (70), Barter +10 (80), Big Guns +12 (82)
Solar Powered
Level 22
Energy Weapons +5 (80), Lockpick +8 (78), Explosives +10 (80)
Paralyzing Palm
Level 23
Lockpick +2 (80), Repair +1 (71), Melee Weapons +10 (80), Medicine +10 (80)
Bloody Mess
Level 24
Small Guns +4 (74), Repair +9 (80), Science +10 (80)
Night Person
Level 25
Sneak +10 (80), Small Guns +6 (80), Speech +7 (77)
Ninja
Level 26
Energy Weapons +2 (82), Unarmed +10 (80), Speech +3 (80), Barter +5 (85), Big Guns +3 (85)
Nerves of Steel
Level 27
Energy Weapons +3 (85), Lockpick +5 (85), Explosives +5 (85), Melee Weapons +5 (85), Medicine +5 (85)
Adamantium Skeleton