Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
17
 
Big Guns
17
 
Energy Weapons
35
 
Explosives
17
 
Lockpick
17
 
Medicine
15
 
Melee Weapons
19
 
Repair
30
 
Science
15
 
Small Guns
44
 
Sneak
25
 
Speech
9
 
Unarmed
17
 
Intense Training
Level 1
ST 7 PE 6 EN 6 CH 1 IN 5 AG 10 LK 5
Small Guns, Energy Weapons, and Repair
Level 2
Small Guns +4 (44), Energy Weapons +3 (35), Barter +8 (17)
Intense Training (CH)
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