Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
260
 
Critical Chance
10%
 
Dmg Resist
25%
 
Hit Points
340
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
35
 
Big Guns
35
 
Energy Weapons
35
 
Explosives
45
 
Lockpick
80
 
Medicine
70
 
Melee Weapons
52
 
Repair
77
 
Science
70
 
Small Guns
80
 
Sneak
70
 
Speech
50
 
Unarmed
50
 
Ant Might
Barkskin
Commando
Covert Ops
Cyborg
Educated
Finesse
Gun Nut
Gunslinger
Hematophage
Iron Fist (3)
Lady Killer/Black Widow
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 6 LK 5
Repair, Small Guns, and Speech
Level 2
Small Guns +1 (38), Lockpick +8 (25), Repair +2 (45), Explosives +8 (25)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Sneak +3 (20), Small Guns +2 (40), Speech +2 (30), Repair +3 (50), Barter +2 (15), Science +8 (33)
Lady Killer/Black Widow
Level 4
Lockpick +15 (40), Barter +3 (18), Science +2 (35)
Educated
Level 5
Energy Weapons +1 (18), Lockpick +10 (50), Unarmed +1 (16), Science +5 (40), Melee Weapons +1 (16), Medicine +5 (40)
Iron Fist
Level 6
Small Guns +3 (43), Science +10 (50), Medicine +10 (50)
Toughness
Bobblehead (Repair)
Bobblehead (Explosives)
Bobblehead (Unarmed)
Level 7
Sneak +10 (30), Small Guns +9 (52), Unarmed +2 (28), Melee Weapons +2 (18)
Iron Fist
Covert Ops
Wired Reflexes
Level 8
Sneak +20 (50), Melee Weapons +2 (20), Big Guns +1 (16)
Strong Back
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Small Guns)
Level 9
Energy Weapons +2 (20), Lockpick +2 (65), Unarmed +4 (32), Explosives +5 (40), Barter +2 (30), Science +2 (65), Melee Weapons +2 (32), Big Guns +4 (30)
Commando
Level 10
Small Guns +6 (71), Lockpick +10 (75), Unarmed +1 (33), Melee Weapons +1 (33), Medicine +5 (55)
Finesse
Level 11
Unarmed +7 (40), Repair +4 (64), Melee Weapons +7 (40), Medicine +5 (60)
Iron Fist
Level 12
Small Guns +1 (72), Unarmed +5 (45), Repair +7 (71), Melee Weapons +5 (45), Medicine +5 (65)
Silent Running
Level 13
Small Guns +8 (80), Unarmed +5 (50), Speech +5 (45), Melee Weapons +5 (50)
Sniper
Level 14
Energy Weapons +1 (31), Lockpick +1 (76), Speech +5 (50), Repair +4 (75), Barter +1 (31), Science +5 (70), Medicine +5 (70), Big Guns +1 (31)
Cyborg
Level 15
Energy Weapons +4 (35), Lockpick +4 (80), Repair +2 (77), Explosives +5 (45), Barter +4 (35), Big Guns +4 (35)
Gunslinger
Ant Might
Barkskin
Rad Regeneration
Hematophage
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