Strength
6
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
260
 
Critical Chance
14%
 
Dmg Resist
5%
 
Hit Points
490
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
70
 
Big Guns
70
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
75
 
Medicine
75
 
Melee Weapons
75
 
Repair
70
 
Science
75
 
Small Guns
75
 
Sneak
70
 
Speech
70
 
Unarmed
70
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Power Armor Training
Rad Regeneration
Scrounger
Sniper
Strong Back
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 7 LK 8
Small Guns, Repair, Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Wired Reflexes
Barkskin
Rad Regeneration
Hematophage
Power Armor Training
Dream Crusher
Level 2
Small Guns +2 (52), Lockpick +4 (50), Medicine +13 (48)
Intense Training (AG)
Level 3
Speech +14 (35), Barter +2 (23), Big Guns +1 (30), Medicine +2 (50)
Intense Training (AG)
Bobblehead (Intelligence)
Level 4
Speech +5 (40), Sneak +3 (40), Barter +9 (32), Science +3 (40)
Educated
Level 5
Energy Weapons +5 (36), Barter +8 (40), Big Guns +10 (40)
Comprehension
Level 6
Energy Weapons +4 (40), Explosives +9 (40), Melee Weapons +10 (39)
Intense Training (EN)
Level 7
Unarmed +9 (42), Barter +10 (50), Melee Weapons +1 (40), Big Guns +3 (47)
Intense Training (EN)
Level 8
Energy Weapons +10 (50), Explosives +10 (50), Big Guns +3 (50)
Commando
Level 9
Sneak +3 (43), Science +10 (50), Melee Weapons +10 (50)
Scrounger
Level 10
Unarmed +6 (48), Speech +10 (50), Sneak +7 (50)
Finesse
Level 11
Small Guns +1 (55), Unarmed +2 (50), Barter +10 (60), Big Guns +10 (60)
Intense Training (PE)
Level 12
Energy Weapons +8 (60), Lockpick +7 (59), Explosives +8 (60)
Sniper
Level 13
Small Guns +5 (60), Sneak +4 (54), Repair +4 (60), Science +10 (60)
Intense Training (EN)
Level 14
Unarmed +7 (61), Speech +10 (60), Sneak +6 (60)
Intense Training (EN)
Level 15
Energy Weapons +6 (68), Explosives +1 (63), Barter +10 (70), Big Guns +6 (70)
Intense Training (PE)
Level 16
Lockpick +6 (68), Explosives +5 (68), Melee Weapons +2 (62), Medicine +10 (70)
Better Criticals
Level 17
Repair +10 (70), Science +5 (65), Melee Weapons +8 (70)
Action Boy/Girl
Level 18
Small Guns +10 (70), Sneak +8 (68), Science +5 (70)
Intense Training (PE)
Level 19
Lockpick +2 (72), Unarmed +9 (70), Speech +10 (70), Sneak +2 (70)
Strong Back
Level 20
Small Guns +5 (75), Lockpick +3 (75), Science +5 (75), Melee Weapons +5 (75), Medicine +5 (75)
Grim Reaper's Sprint
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