Level 1
  
    ST 10 PE 10 EN 4 CH 4 IN 4 AG 4 LK 4
  
    Medicine, Science, and Energy Weapons
  
  
  
  Level 2
  
    Energy Weapons +1 (40), Science +10 (39), Medicine +3 (32)
  
    Intense Training (IN)
  
    Rad Regeneration
  
    Barkskin
  
    Wired Reflexes
  
    Power Armor Training
  
    Pitt Fighter
  
    Superior Defender
  
    Booster Shot
  
  
  
  Level 3
  
    Energy Weapons +5 (45), Science +5 (49), Medicine +5 (42)
  
    Daddy's Boy/Girl
  
    Bobblehead (Intelligence)
  
    Bobblehead (Medicine)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Science)
  
  
  
  Level 4
  
    Energy Weapons +5 (60), Science +4 (65), Melee Weapons +6 (30), Medicine +1 (55)
  
    Educated
  
    Bobblehead (Luck)
  
    Bobblehead (Agility)
  
    Bobblehead (Charisma)
  
    Bobblehead (Endurance)
  
    Bobblehead (Melee Weapons)
  
  
  
  Level 5
  
    Sneak +1 (16), Energy Weapons +4 (65), Repair +1 (18), Science +4 (70), Medicine +9 (65)
  
    Comprehension
  
    Big Book of Science => Science +2 (72)
  
    Big Book of Science => Science +2 (74)
  
    Big Book of Science => Science +2 (76)
  
    Big Book of Science => Science +2 (78)
  
    Big Book of Science => Science +2 (80)
  
    D.C. Journal of Internal Medicine => Medicine +2 (67)
  
    D.C. Journal of Internal Medicine => Medicine +2 (69)
  
    Nikola Tesla and You => Energy Weapons +2 (67)
  
    Nikola Tesla and You => Energy Weapons +2 (69)
  
  
  
  Level 6
  
    Energy Weapons +6 (75), Science +5 (85), Melee Weapons +2 (43), Medicine +6 (75)
  
    Toughness
  
  
  
  Level 7
  
    Energy Weapons +5 (80), Science +5 (92), Melee Weapons +4 (47), Medicine +5 (82)
  
    Intense Training (IN)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (18)
  
    Dean's Electronics => Repair +2 (22)
  
    Duck and Cover! => Explosives +2 (27)
  
    Grognak the Barbarian => Melee Weapons +2 (49)
  
    Guns and Bullets => Small Guns +2 (17)
  
    Lying, Congressional Style => Speech +2 (17)
  
    Paradise Lost => Speech +2 (19)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (17)
  
    Tumblers Today => Lockpick +2 (27)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
  
  
  
  Level 8
  
    Energy Weapons +10 (90), Unarmed +1 (16), Repair +2 (24), Science +3 (95), Melee Weapons +1 (50), Medicine +3 (85)
  
    Strong Back
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Explosives)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Repair)
  
    Xenotech Expert
  
  
  
  Level 9
  
    Energy Weapons +10 (100), Science +5 (100), Medicine +5 (90)
  
    Impartial Mediation
  
    D.C. Journal of Internal Medicine => Medicine +2 (92)
  
  
  
  Level 10
  
    Barter +2 (24), Melee Weapons +10 (60), Medicine +8 (100)
  
    Scoundrel
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Sneak)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)
  
  
  
  Level 11
  
    Speech +4 (38), Barter +6 (40), Melee Weapons +10 (70)
  
    Here and Now
  
  
  
  Level 12
  
    Melee Weapons +20 (90)
  
    Intense Training (EN)
  
  
  
  Level 13
  
    Barter +10 (50), Melee Weapons +10 (100)
  
    Intense Training (LK)
  
  
  
  Level 14
  
    Barter +20 (70)
  
    Cyborg
  
  
  
  Level 15
  
    Sneak +2 (30), Small Guns +3 (30), Lockpick +3 (40), Unarmed +2 (30), Repair +1 (35), Explosives +3 (40), Barter +5 (75), Big Guns +1 (30)
  
    Finesse
  
  
  
  Level 16
  
    Speech +2 (40), Repair +8 (43), Barter +10 (100)
  
    Tag! (Barter)
  
  
  
  Level 17
  
    Speech +10 (50), Big Guns +10 (40)
  
    Life Giver
  
  
  
  Level 18
  
    Lockpick +20 (65)
  
    Thief
  
  
  
  Level 19
  
    Sneak +5 (40), Lockpick +5 (70), Speech +5 (55), Big Guns +5 (60)
  
    Size Matters
  
  
  
  Level 20
  
    Big Guns +20 (95)
  
    Size Matters
  
    Covert Ops
  
    Ant Sight
  
    Lying, Congressional Style => Speech +2 (57)
  
    Lying, Congressional Style => Speech +2 (59)
  
    Guns and Bullets => Small Guns +2 (35)
  
    Guns and Bullets => Small Guns +2 (37)
  
    Guns and Bullets => Small Guns +2 (39)
  
    Grognak the Barbarian => Melee Weapons +2 (100)
  
    Grognak the Barbarian => Melee Weapons +2 (100)
  
    Lying, Congressional Style => Speech +2 (61)
  
    Lying, Congressional Style => Speech +2 (63)
  
    Lying, Congressional Style => Speech +2 (65)
  
  
  
  Level 21
  
    Sneak +10 (50), Small Guns +1 (40), Lockpick +2 (75), Speech +5 (70), Repair +2 (45)
  
    Better Criticals
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (52)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (54)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (56)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (58)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (60)
  
  
  
  Level 22
  
    Sneak +20 (80)
  
    Adamantium Skeleton
  
  
  
  Level 23
  
    Sneak +5 (87), Lockpick +10 (85), Big Guns +5 (100)
  
    Intense Training (AG)
  
  
  
  Level 24
  
    Lockpick +5 (90), Unarmed +10 (40), Repair +5 (50)
  
    Action Boy/Girl
  
  
  
  Level 25
  
    Lockpick +10 (100), Repair +10 (60)
  
    No Weaknesses
  
  
  
  Level 26
  
    Sneak +3 (90), Small Guns +3 (45), Repair +10 (70), Explosives +4 (44)
  
    Warmonger
  
    Duck and Cover! => Explosives +2 (46)
  
    Duck and Cover! => Explosives +2 (48)
  
    Duck and Cover! => Explosives +2 (50)
  
  
  
  Level 27
  
    Sneak +10 (100), Small Guns +10 (55)
  
    Escalator to Heaven
  
  
  
  Level 28
  
    Small Guns +5 (60), Speech +5 (75), Repair +5 (77), Explosives +5 (55)
  
    Intense Training (IN)
  
  
  
  Level 29
  
    Small Guns +5 (65), Unarmed +5 (45), Speech +5 (80), Repair +3 (80), Explosives +3 (58)
  
    Size Matters
  
  
  
  Level 30
  
    Small Guns +21 (94)
  
    Almost Perfect
  
    Duck and Cover! => Explosives +2 (62)
  
    Duck and Cover! => Explosives +2 (64)
  
    Duck and Cover! => Explosives +2 (66)
  
    Duck and Cover! => Explosives +2 (68)
  
    Duck and Cover! => Explosives +2 (70)
  
    Duck and Cover! => Explosives +2 (72)
  
    Duck and Cover! => Explosives +2 (74)
  
    Duck and Cover! => Explosives +2 (76)
  
    Dean's Electronics => Repair +2 (86)
  
    Guns and Bullets => Small Guns +2 (96)
  
    Lying, Congressional Style => Speech +2 (92)
  
    Pugilism Illustrated => Unarmed +2 (55)
  
    Punga Power!
  
    Ghoul Ecology
  
    Auto Expert
  
    Dream Crusher
  
    Hematophage