Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
85
 
Medicine
65
 
Melee Weapons
80
 
Repair
62
 
Science
21
 
Small Guns
80
 
Sneak
60
 
Speech
50
 
Unarmed
65
 
Bloody Mess
Chemist
Fast Metabolism
Finesse
Gun Nut (2)
Gunslinger
Impartial Mediation
Iron Fist (2)
Night Person
Thief (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 6 LK 5
Small Guns, Medicine, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +8 (40), Speech +2 (17), Explosives +8 (25)
Thief
Level 3
Sneak +1 (28), Speech +3 (20), Melee Weapons +10 (25), Medicine +4 (50)
Thief
Level 4
Sneak +2 (30), Small Guns +5 (50), Lockpick +3 (45), Melee Weapons +8 (33)
Gun Nut
Level 5
Sneak +5 (40), Speech +4 (24), Repair +4 (30), Melee Weapons +5 (38)
Thief
Level 6
Small Guns +5 (55), Speech +1 (25), Melee Weapons +12 (50)
Gunslinger
Level 7
Small Guns +8 (63), Melee Weapons +5 (55), Medicine +5 (55)
Bloody Mess
Level 8
Small Guns +3 (66), Speech +5 (30), Melee Weapons +5 (60), Medicine +5 (60)
Impartial Mediation
Level 9
Small Guns +4 (75), Lockpick +5 (55), Repair +5 (40), Melee Weapons +4 (64)
Gun Nut
Bobblehead (Repair)
Level 10
Sneak +3 (43), Lockpick +5 (60), Repair +4 (54), Melee Weapons +6 (70)
Finesse
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Level 11
Lockpick +5 (75), Unarmed +13 (38)
Night Person
Level 12
Unarmed +12 (50), Repair +6 (60)
Fast Metabolism
Level 13
Sneak +3 (56), Small Guns +5 (80), Unarmed +10 (60)
Iron Fist
Level 14
Sneak +4 (60), Lockpick +5 (80), Unarmed +2 (62), Repair +2 (62), Medicine +5 (65)
Chemist
Level 15
Lockpick +5 (85), Unarmed +3 (65), Speech +10 (50)
Iron Fist
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