Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Lockpick, Repair, and Melee Weapons
Level 2
Lockpick +13 (45), Repair +3 (35)
Lady Killer/Black Widow
Bobblehead (Medicine)
Level 3
Small Guns +13 (35), Repair +3 (43)
Gun Nut
Level 4
Science +8 (25), Medicine +8 (35)
Educated
Level 5
Sneak +12 (29), Repair +7 (50)
Comprehension
Level 6
Sneak +1 (30), Speech +15 (30), Explosives +3 (20)
Child at Heart
Big Book of Science => Science +2 (27)
Big Book of Science => Science +2 (29)
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 7
Sneak +10 (40), Small Guns +5 (40), Medicine +4 (39)
Entomologist
Level 8
Small Guns +3 (43), Lockpick +5 (50), Medicine +11 (50)
Strong Back
Level 9
Small Guns +7 (50), Energy Weapons +2 (19), Medicine +10 (60)
Commando
Level 10
Explosives +19 (39)
Finesse
Level 11
Small Guns +9 (59), Medicine +10 (70)
Toughness
Level 12
Small Guns +1 (60), Repair +8 (58), Medicine +10 (80)
Cannibal
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Level 13
Energy Weapons +1 (20), Lockpick +15 (65), Repair +2 (60), Explosives +1 (40)
Sniper
Level 14
Sneak +1 (41), Melee Weapons +18 (50)
Lawbringer
Level 15
Sneak +19 (60)
Contract Killer
Level 16
Energy Weapons +19 (49)
Cyborg
Ant Might
Pitt Fighter
Level 17
Energy Weapons +1 (65), Repair +8 (68), Explosives +10 (50)
Tag! (Energy Weapons)
Level 18
Unarmed +2 (19), Speech +10 (40), Repair +7 (75)
Concentrated Fire
Level 19
Unarmed +19 (38)
Adamantium Skeleton
Level 20
Unarmed +9 (47), Speech +10 (50)
Grim Reaper's Sprint
Paradise Lost => Speech +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Grognak the Barbarian => Melee Weapons +2 (56)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (82)
Pugilism Illustrated => Unarmed +2 (49)
Pugilism Illustrated => Unarmed +2 (51)
Pugilism Illustrated => Unarmed +2 (53)
Pugilism Illustrated => Unarmed +2 (55)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Pugilism Illustrated => Unarmed +2 (61)
Pugilism Illustrated => Unarmed +2 (63)
Pugilism Illustrated => Unarmed +2 (65)
Pugilism Illustrated => Unarmed +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Level 21
Sneak +10 (80), Small Guns +4 (64), Repair +5 (80)
Action Boy/Girl
Level 22
Lockpick +5 (70), Unarmed +3 (70), Barter +11 (26)
Paralyzing Palm
Level 23
Speech +15 (67), Barter +4 (30)
Puppies!
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Level 24
Small Guns +6 (70), Speech +3 (70), Barter +10 (40)
Quantum Chemist
Level 25
Barter +10 (50), Big Guns +9 (46)
Chem Resistant
Level 26
Barter +6 (56), Science +9 (80), Big Guns +4 (50)
Demolition Expert
Level 27
Unarmed +10 (80), Speech +5 (75), Barter +1 (57), Melee Weapons +3 (85)
Demolition Expert
Level 28
Explosives +19 (69)
Ninja
Ghoul Ecology
Punga Power!
Auto Expert
Xenotech Expert
Power Armor Training
Level 29
Small Guns +6 (76), Barter +13 (70)
Demolition Expert
Level 30
Small Guns +4 (88), Energy Weapons +10 (83), Speech +4 (89), Explosives +1 (78)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Superior Defender
Hematophage
Booster Shot
Rad Regeneration
Wired Reflexes
Barkskin