Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
11
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
49
 
Medicine
36
 
Melee Weapons
17
 
Repair
29
 
Science
22
 
Small Guns
61
 
Sneak
19
 
Speech
26
 
Unarmed
17
 
Educated
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 3 IN 7 AG 7 LK 5
Small Guns, Speech, and Lockpick
Big Book of Science => Science +1 (20)
Big Book of Science => Science +1 (21)
Big Book of Science => Science +1 (22)
Level 2
Lockpick +17 (49)
Gun Nut
Level 3
Medicine +17 (36)
Gun Nut
Level 4
Small Guns +17 (61)
Educated
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