Strength
10
 
Perception
2
 
Endurance
8
 
Charisma
4
 
Intelligence
6
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
12
 
Big Guns
35
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
8
 
Medicine
16
 
Melee Weapons
39
 
Repair
16
 
Science
16
 
Small Guns
18
 
Sneak
18
 
Speech
12
 
Unarmed
35
 
Level 1
ST 10 PE 2 EN 8 CH 4 IN 6 AG 7 LK 3
Unarmed, Melee Weapons, and Big Guns
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