Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, Medicine
Bobblehead (Medicine)
Level 2
Small Guns +3 (35), Energy Weapons +2 (17), Lockpick +1 (16), Unarmed +1 (16), Speech +1 (16), Sneak +1 (18), Repair +2 (40), Explosives +1 (16), Barter +1 (16), Science +2 (25), Melee Weapons +1 (18), Big Guns +1 (16), Medicine +2 (50)
Intense Training (ST)
Level 3
Small Guns +2 (37), Energy Weapons +1 (20), Lockpick +1 (19), Unarmed +2 (18), Speech +2 (18), Sneak +2 (20), Repair +2 (42), Explosives +1 (19), Barter +1 (17), Science +2 (27), Melee Weapons +1 (19), Big Guns +1 (17), Medicine +1 (51)
Intense Training (PE)
Level 4
Small Guns +1 (38), Energy Weapons +2 (22), Lockpick +2 (21), Unarmed +1 (19), Speech +1 (19), Sneak +1 (21), Repair +1 (43), Explosives +2 (21), Barter +2 (19), Science +1 (28), Melee Weapons +1 (20), Big Guns +2 (19), Medicine +2 (53)
Intense Training (LK)
Level 5
Small Guns +2 (40), Energy Weapons +3 (25), Lockpick +1 (22), Unarmed +1 (22), Speech +1 (20), Sneak +1 (22), Repair +2 (45), Explosives +1 (22), Barter +1 (20), Science +2 (30), Melee Weapons +1 (21), Big Guns +1 (22), Medicine +2 (55)
Intense Training (EN)
Level 6
Small Guns +1 (41), Energy Weapons +1 (26), Lockpick +3 (25), Unarmed +1 (23), Speech +1 (23), Sneak +1 (23), Repair +1 (46), Explosives +3 (25), Barter +1 (23), Science +1 (31), Melee Weapons +1 (22), Big Guns +3 (25), Medicine +1 (56)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Science)
Level 7
Small Guns +1 (44), Energy Weapons +1 (27), Lockpick +1 (26), Unarmed +2 (25), Speech +2 (25), Sneak +2 (27), Repair +2 (50), Explosives +1 (26), Barter +2 (25), Science +2 (45), Melee Weapons +1 (23), Big Guns +1 (26), Medicine +2 (60)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Repair)
Level 8
Small Guns +2 (49), Energy Weapons +1 (31), Lockpick +1 (40), Unarmed +2 (28), Speech +2 (28), Sneak +2 (32), Repair +2 (63), Explosives +1 (30), Barter +1 (27), Science +2 (48), Melee Weapons +2 (28), Big Guns +1 (28), Medicine +1 (62)
Intense Training (LK)
Rad Regeneration
Level 9
Small Guns +1 (50), Energy Weapons +2 (33), Lockpick +2 (42), Unarmed +1 (31), Speech +1 (29), Sneak +1 (33), Repair +1 (64), Explosives +2 (32), Barter +2 (29), Science +1 (49), Melee Weapons +2 (30), Big Guns +2 (32), Medicine +2 (64)
Intense Training (EN)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 10
Small Guns +1 (51), Energy Weapons +2 (35), Lockpick +3 (45), Unarmed +1 (32), Speech +1 (30), Sneak +2 (35), Repair +1 (65), Explosives +3 (45), Barter +1 (40), Science +1 (50), Melee Weapons +1 (31), Big Guns +2 (44), Medicine +1 (65)
Intense Training (LK)
Ant Might
Level 11
Small Guns +2 (53), Energy Weapons +1 (38), Lockpick +1 (48), Unarmed +2 (34), Speech +2 (32), Sneak +2 (37), Repair +2 (67), Explosives +1 (48), Barter +1 (41), Science +2 (52), Melee Weapons +2 (35), Big Guns +1 (45), Medicine +1 (66)
Intense Training (PE)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Endurance)
Bobblehead (Charisma)
Level 12
Small Guns +2 (65), Energy Weapons +1 (39), Lockpick +2 (50), Unarmed +1 (37), Speech +1 (45), Sneak +1 (38), Repair +2 (69), Explosives +2 (50), Barter +2 (45), Science +1 (53), Melee Weapons +1 (36), Big Guns +3 (50), Medicine +1 (67)
Educated
Level 13
Small Guns +2 (67), Energy Weapons +1 (40), Lockpick +2 (52), Unarmed +2 (39), Speech +2 (47), Sneak +2 (40), Repair +2 (71), Explosives +2 (52), Barter +1 (46), Science +2 (55), Melee Weapons +2 (38), Big Guns +1 (51), Medicine +2 (69)
Strong Back
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 14
Small Guns +2 (75), Energy Weapons +4 (45), Lockpick +2 (55), Unarmed +1 (51), Speech +2 (50), Sneak +1 (52), Repair +1 (78), Explosives +2 (55), Barter +3 (50), Science +1 (57), Melee Weapons +1 (50), Big Guns +1 (53), Medicine +2 (72)
Gun Nut
Level 15
Small Guns +1 (76), Energy Weapons +1 (56), Lockpick +1 (56), Unarmed +1 (52), Sneak +3 (55), Repair +2 (80), Explosives +1 (56), Science +3 (60), Melee Weapons +5 (55), Big Guns +2 (55), Medicine +3 (75)
Cyborg
Level 16
Small Guns +2 (78), Energy Weapons +4 (60), Lockpick +4 (60), Unarmed +3 (55), Sneak +1 (56), Repair +1 (81), Explosives +4 (60), Science +1 (61), Melee Weapons +1 (56), Big Guns +1 (56), Medicine +1 (76)
Action Boy/Girl
Level 17
Small Guns +2 (80), Energy Weapons +2 (62), Lockpick +2 (67), Sneak +3 (64), Repair +2 (83), Explosives +2 (62), Science +2 (63), Melee Weapons +2 (58), Big Guns +4 (60), Medicine +2 (78)
Thief
Bobblehead (Energy Weapons)
Level 18
Small Guns +10 (90), Energy Weapons +1 (73), Lockpick +1 (68), Sneak +1 (65), Repair +6 (89), Explosives +1 (63), Science +1 (64), Big Guns +1 (61), Medicine +1 (79)
Concentrated Fire
Level 19
Small Guns +5 (95), Lockpick +7 (75), Repair +6 (95), Medicine +5 (84)
Tag! (Science)
Level 20
Small Guns +5 (100), Lockpick +5 (80), Repair +5 (100), Science +6 (85), Big Guns +1 (62), Medicine +1 (85)
Grim Reaper's Sprint