Strength
8
 
Perception
8
 
Endurance
8
 
Charisma
7
 
Intelligence
10
 
Agility
8
 
Luck
9
 
Action Points
106
 
Carry Weight
280
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
450
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
50
 
Big Guns
62
 
Energy Weapons
73
 
Explosives
63
 
Lockpick
80
 
Medicine
85
 
Melee Weapons
58
 
Repair
100
 
Science
85
 
Small Guns
100
 
Sneak
65
 
Speech
50
 
Unarmed
55
 
Action Boy/Girl
Ant Might
Concentrated Fire
Cyborg
Educated
Grim Reaper's Sprint
Gun Nut
Intense Training (10)
Rad Regeneration
Strong Back
Tag!
Thief
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, Medicine
Bobblehead (Medicine)
Level 2
Small Guns +3 (35), Energy Weapons +2 (17), Lockpick +1 (16), Unarmed +1 (16), Speech +1 (16), Sneak +1 (18), Repair +2 (40), Explosives +1 (16), Barter +1 (16), Science +2 (25), Melee Weapons +1 (18), Big Guns +1 (16), Medicine +2 (50)
Intense Training (ST)
Level 3
Small Guns +2 (37), Energy Weapons +1 (20), Lockpick +1 (19), Unarmed +2 (18), Speech +2 (18), Sneak +2 (20), Repair +2 (42), Explosives +1 (19), Barter +1 (17), Science +2 (27), Melee Weapons +1 (19), Big Guns +1 (17), Medicine +1 (51)
Intense Training (PE)
Level 4
Small Guns +1 (38), Energy Weapons +2 (22), Lockpick +2 (21), Unarmed +1 (19), Speech +1 (19), Sneak +1 (21), Repair +1 (43), Explosives +2 (21), Barter +2 (19), Science +1 (28), Melee Weapons +1 (20), Big Guns +2 (19), Medicine +2 (53)
Intense Training (LK)
Level 5
Small Guns +2 (40), Energy Weapons +3 (25), Lockpick +1 (22), Unarmed +1 (22), Speech +1 (20), Sneak +1 (22), Repair +2 (45), Explosives +1 (22), Barter +1 (20), Science +2 (30), Melee Weapons +1 (21), Big Guns +1 (22), Medicine +2 (55)
Intense Training (EN)
Level 6
Small Guns +1 (41), Energy Weapons +1 (26), Lockpick +3 (25), Unarmed +1 (23), Speech +1 (23), Sneak +1 (23), Repair +1 (46), Explosives +3 (25), Barter +1 (23), Science +1 (31), Melee Weapons +1 (22), Big Guns +3 (25), Medicine +1 (56)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Science)
Level 7
Small Guns +1 (44), Energy Weapons +1 (27), Lockpick +1 (26), Unarmed +2 (25), Speech +2 (25), Sneak +2 (27), Repair +2 (50), Explosives +1 (26), Barter +2 (25), Science +2 (45), Melee Weapons +1 (23), Big Guns +1 (26), Medicine +2 (60)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Repair)
Level 8
Small Guns +2 (49), Energy Weapons +1 (31), Lockpick +1 (40), Unarmed +2 (28), Speech +2 (28), Sneak +2 (32), Repair +2 (63), Explosives +1 (30), Barter +1 (27), Science +2 (48), Melee Weapons +2 (28), Big Guns +1 (28), Medicine +1 (62)
Intense Training (LK)
Rad Regeneration
Level 9
Small Guns +1 (50), Energy Weapons +2 (33), Lockpick +2 (42), Unarmed +1 (31), Speech +1 (29), Sneak +1 (33), Repair +1 (64), Explosives +2 (32), Barter +2 (29), Science +1 (49), Melee Weapons +2 (30), Big Guns +2 (32), Medicine +2 (64)
Intense Training (EN)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 10
Small Guns +1 (51), Energy Weapons +2 (35), Lockpick +3 (45), Unarmed +1 (32), Speech +1 (30), Sneak +2 (35), Repair +1 (65), Explosives +3 (45), Barter +1 (40), Science +1 (50), Melee Weapons +1 (31), Big Guns +2 (44), Medicine +1 (65)
Intense Training (LK)
Ant Might
Level 11
Small Guns +2 (53), Energy Weapons +1 (38), Lockpick +1 (48), Unarmed +2 (34), Speech +2 (32), Sneak +2 (37), Repair +2 (67), Explosives +1 (48), Barter +1 (41), Science +2 (52), Melee Weapons +2 (35), Big Guns +1 (45), Medicine +1 (66)
Intense Training (PE)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Endurance)
Bobblehead (Charisma)
Level 12
Small Guns +2 (65), Energy Weapons +1 (39), Lockpick +2 (50), Unarmed +1 (37), Speech +1 (45), Sneak +1 (38), Repair +2 (69), Explosives +2 (50), Barter +2 (45), Science +1 (53), Melee Weapons +1 (36), Big Guns +3 (50), Medicine +1 (67)
Educated
Level 13
Small Guns +2 (67), Energy Weapons +1 (40), Lockpick +2 (52), Unarmed +2 (39), Speech +2 (47), Sneak +2 (40), Repair +2 (71), Explosives +2 (52), Barter +1 (46), Science +2 (55), Melee Weapons +2 (38), Big Guns +1 (51), Medicine +2 (69)
Strong Back
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 14
Small Guns +2 (75), Energy Weapons +4 (45), Lockpick +2 (55), Unarmed +1 (51), Speech +2 (50), Sneak +1 (52), Repair +1 (78), Explosives +2 (55), Barter +3 (50), Science +1 (57), Melee Weapons +1 (50), Big Guns +1 (53), Medicine +2 (72)
Gun Nut
Level 15
Small Guns +1 (76), Energy Weapons +1 (56), Lockpick +1 (56), Unarmed +1 (52), Sneak +3 (55), Repair +2 (80), Explosives +1 (56), Science +3 (60), Melee Weapons +5 (55), Big Guns +2 (55), Medicine +3 (75)
Cyborg
Level 16
Small Guns +2 (78), Energy Weapons +4 (60), Lockpick +4 (60), Unarmed +3 (55), Sneak +1 (56), Repair +1 (81), Explosives +4 (60), Science +1 (61), Melee Weapons +1 (56), Big Guns +1 (56), Medicine +1 (76)
Action Boy/Girl
Level 17
Small Guns +2 (80), Energy Weapons +2 (62), Lockpick +2 (67), Sneak +3 (64), Repair +2 (83), Explosives +2 (62), Science +2 (63), Melee Weapons +2 (58), Big Guns +4 (60), Medicine +2 (78)
Thief
Bobblehead (Energy Weapons)
Level 18
Small Guns +10 (90), Energy Weapons +1 (73), Lockpick +1 (68), Sneak +1 (65), Repair +6 (89), Explosives +1 (63), Science +1 (64), Big Guns +1 (61), Medicine +1 (79)
Concentrated Fire
Level 19
Small Guns +5 (95), Lockpick +7 (75), Repair +6 (95), Medicine +5 (84)
Tag! (Science)
Level 20
Small Guns +5 (100), Lockpick +5 (80), Repair +5 (100), Science +6 (85), Big Guns +1 (62), Medicine +1 (85)
Grim Reaper's Sprint
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