Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
3
 
Intelligence
6
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
11
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
34
 
Lockpick
20
 
Medicine
16
 
Melee Weapons
20
 
Repair
39
 
Science
16
 
Small Guns
38
 
Sneak
18
 
Speech
11
 
Unarmed
22
 
Gun Nut
Level 1
ST 7 PE 6 EN 8 CH 3 IN 6 AG 7 LK 3
Repair, Small Guns, and Explosives
Level 2
Lockpick +4 (20), Unarmed +2 (22), Speech +1 (11), Repair +3 (39), Explosives +3 (34), Barter +1 (11), Melee Weapons +2 (20)
Gun Nut
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