Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
420
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
45
 
Big Guns
40
 
Energy Weapons
40
 
Explosives
40
 
Lockpick
57
 
Medicine
40
 
Melee Weapons
45
 
Repair
59
 
Science
45
 
Small Guns
62
 
Sneak
72
 
Speech
10
 
Unarmed
19
 
Commando
Comprehension
Contract Killer
Educated
Finesse
Gun Nut
Gunslinger
Life Giver
Mister Sandman
Silent Running
Sniper
Strong Back
Thief (2)
Toughness
Level 1
ST 8 PE 6 EN 7 CH 1 IN 5 AG 7 LK 6
Sneak, Small Guns, and Lockpick
Bobblehead (Intelligence)
Level 2
Sneak +3 (42), Small Guns +1 (35), Energy Weapons +1 (18), Lockpick +3 (40), Repair +1 (18), Explosives +1 (18), Barter +3 (10), Science +1 (18), Melee Weapons +1 (22), Big Guns +1 (20)
Thief
Level 3
Sneak +2 (44), Small Guns +2 (42), Energy Weapons +1 (19), Lockpick +1 (41), Repair +2 (25), Explosives +1 (19), Barter +2 (12), Science +1 (19), Melee Weapons +1 (23), Medicine +2 (19), Big Guns +1 (21)
Gun Nut
Level 4
Sneak +2 (46), Small Guns +2 (44), Energy Weapons +1 (20), Lockpick +1 (42), Repair +2 (27), Explosives +1 (20), Barter +2 (14), Science +1 (20), Melee Weapons +2 (25), Medicine +1 (20), Big Guns +1 (22)
Educated
Level 5
Sneak +2 (48), Small Guns +2 (46), Energy Weapons +2 (22), Repair +3 (30), Explosives +2 (22), Barter +2 (16), Science +2 (22), Melee Weapons +1 (26), Medicine +2 (22), Big Guns +1 (23)
Comprehension
Level 6
Sneak +2 (55), Small Guns +2 (48), Energy Weapons +2 (24), Repair +2 (32), Explosives +2 (24), Barter +2 (18), Science +3 (25), Melee Weapons +1 (27), Medicine +1 (23), Big Guns +2 (25)
Thief
Level 7
Sneak +2 (57), Small Guns +2 (50), Energy Weapons +1 (25), Lockpick +3 (50), Repair +2 (34), Explosives +1 (25), Barter +2 (20), Science +1 (26), Melee Weapons +2 (29), Medicine +2 (25), Big Guns +1 (26)
Toughness
Level 8
Sneak +5 (62), Small Guns +1 (51), Energy Weapons +2 (27), Lockpick +1 (51), Repair +1 (35), Explosives +2 (27), Barter +1 (21), Science +3 (29), Melee Weapons +1 (30), Medicine +1 (26), Big Guns +1 (27)
Gunslinger
Level 9
Small Guns +2 (53), Energy Weapons +3 (30), Lockpick +1 (52), Repair +3 (38), Explosives +3 (30), Barter +2 (23), Science +1 (30), Melee Weapons +1 (31), Medicine +2 (28), Big Guns +1 (28)
Strong Back
Level 10
Small Guns +2 (55), Energy Weapons +1 (31), Lockpick +3 (55), Repair +2 (40), Explosives +1 (31), Barter +2 (25), Science +2 (32), Melee Weapons +2 (33), Medicine +2 (30), Big Guns +2 (30)
Commando
Level 11
Small Guns +2 (57), Energy Weapons +1 (32), Lockpick +2 (57), Speech +3 (10), Repair +2 (42), Explosives +1 (32), Barter +1 (26), Science +3 (35), Melee Weapons +2 (35), Medicine +1 (31), Big Guns +1 (31)
Finesse
Level 12
Small Guns +3 (60), Energy Weapons +1 (33), Repair +3 (45), Explosives +1 (33), Barter +5 (31), Science +2 (37), Melee Weapons +2 (37), Medicine +1 (32), Big Guns +1 (32)
Mister Sandman
Level 13
Small Guns +2 (62), Energy Weapons +2 (35), Repair +2 (47), Explosives +2 (35), Barter +4 (35), Science +3 (40), Melee Weapons +2 (39), Medicine +1 (33), Big Guns +1 (33)
Life Giver
Level 14
Energy Weapons +1 (36), Repair +5 (52), Explosives +1 (36), Barter +5 (40), Science +2 (42), Melee Weapons +1 (40), Medicine +2 (35), Big Guns +2 (35)
Sniper
Level 15
Energy Weapons +2 (38), Repair +4 (56), Explosives +2 (38), Barter +3 (43), Science +3 (45), Melee Weapons +2 (42), Medicine +2 (37), Big Guns +1 (36)
Contract Killer
Level 16
Energy Weapons +2 (40), Repair +3 (59), Explosives +2 (40), Barter +2 (45), Melee Weapons +3 (45), Medicine +3 (40), Big Guns +4 (40)
Silent Running
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