Strength
7
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
5
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
21
 
Melee Weapons
17
 
Repair
36
 
Science
36
 
Small Guns
21
 
Sneak
21
 
Speech
5
 
Unarmed
13
 
Level 1
ST 7 PE 8 EN 5 CH 1 IN 9 AG 9 LK 1
Lockpick, Repair, and Science
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