Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
3
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
14
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
12
 
Melee Weapons
20
 
Repair
27
 
Science
12
 
Small Guns
37
 
Sneak
22
 
Speech
14
 
Unarmed
18
 
Level 1
ST 7 PE 5 EN 6 CH 4 IN 3 AG 8 LK 7
Small Guns, Lockpick, and Repair
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