Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
310
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
100
 
Big Guns
15
 
Energy Weapons
100
 
Explosives
20
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
11
 
Repair
70
 
Science
100
 
Small Guns
15
 
Sneak
16
 
Speech
15
 
Unarmed
15
 
Bloody Mess
Comprehension
Educated
Finesse
Here and Now
Lead Belly
Rad Regeneration
Rad Resistance
Scrounger
Swift Learner (2)
Toughness
Level 1
ST 3 PE 7 EN 5 CH 5 IN 10 AG 5 LK 5
Energy Weapons, Science, and Repair
Level 2
Energy Weapons +6 (40), Barter +4 (19), Science +10 (50)
Swift Learner
Bobblehead (Medicine)
Rad Regeneration
Level 3
Barter +20 (39)
Swift Learner
Level 4
Science +20 (70)
Educated
Level 5
Energy Weapons +18 (58), Science +5 (75)
Comprehension
Level 6
Energy Weapons +2 (60), Repair +10 (50), Barter +1 (40), Science +10 (85)
Lead Belly
Level 7
Energy Weapons +8 (68), Science +15 (100)
Toughness
Level 8
Energy Weapons +12 (80), Repair +11 (61)
Scrounger
Level 9
Energy Weapons +20 (100), Repair +3 (64)
Rad Resistance
Level 10
Repair +6 (70), Barter +17 (57)
Finesse
Level 11
Barter +23 (80)
Here and Now
Level 12
Sneak +1 (16), Lockpick +1 (20), Explosives +1 (20), Barter +20 (100)
Bloody Mess
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