Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
250
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
35
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
40
 
Medicine
43
 
Melee Weapons
14
 
Repair
45
 
Science
40
 
Small Guns
50
 
Sneak
40
 
Speech
40
 
Unarmed
16
 
Comprehension
Educated
Gun Nut (2)
Toughness
Level 1
ST 4 PE 6 EN 5 CH 1 IN 10 AG 7 LK 7
Sneak, Lockpick, and Small Guns
Level 2
Sneak +5 (40), Small Guns +5 (45), Science +10 (36)
Gun Nut
Level 3
Repair +9 (45), Science +4 (40), Medicine +7 (33)
Gun Nut
Bobblehead (Medicine)
Level 4
Lockpick +7 (40), Speech +13 (21)
Educated
Level 5
Speech +19 (40), Barter +4 (12)
Comprehension
Level 6
Barter +23 (35)
Toughness
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