Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Repair, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +8 (38), Small Guns +8 (38), Medicine +3 (36)
Intense Training (ST)
Level 3
Lockpick +2 (19), Science +17 (40)
Intense Training (PE)
Bobblehead (Intelligence)
Level 4
Sneak +2 (40), Explosives +18 (35)
Comprehension
Bobblehead (Explosives)
Level 5
Sneak +10 (52), Repair +5 (45), Explosives +5 (50)
Intense Training (AG)
Level 6
Repair +5 (50), Science +8 (50), Medicine +7 (45)
Demolition Expert
Level 7
Small Guns +10 (50), Science +5 (55), Medicine +5 (50)
Intense Training (LK)
Level 8
Sneak +5 (57), Science +5 (60), Medicine +10 (60)
Scrounger
Level 9
Sneak +3 (60), Small Guns +7 (57), Repair +10 (60)
Strong Back
Level 10
Small Guns +3 (60), Lockpick +7 (26), Explosives +10 (60)
Finesse
Level 11
Lockpick +20 (46)
Intense Training (CH)
Level 12
Energy Weapons +6 (23), Lockpick +14 (60)
Silent Running
Level 13
Energy Weapons +20 (43)
Robotics Expert
Level 14
Energy Weapons +7 (60), Barter +13 (30)
Cyborg
Level 15
Energy Weapons +10 (70), Explosives +10 (70)
Light Step
Level 16
Lockpick +10 (70), Medicine +10 (70)
Better Criticals
Level 17
Repair +10 (70), Science +10 (70)
Tag! (Barter)
Level 18
Small Guns +10 (70), Barter +10 (55)
Pyromaniac
Level 19
Barter +15 (70), Big Guns +5 (20)
Master Trader
Level 20
Big Guns +20 (40)
Demolition Expert
Level 21
Big Guns +20 (60)
Toughness
Level 22
Melee Weapons +10 (29), Big Guns +10 (70)
Puppies!
Level 23
Melee Weapons +20 (49)
Quantum Chemist
Level 24
Melee Weapons +20 (69)
Demolition Expert
Level 25
Speech +19 (36), Melee Weapons +1 (70)
Rad Resistance
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Level 26
Explosives +10 (80), Medicine +10 (80)
Mister Sandman
Level 27
Unarmed +16 (31), Speech +4 (40)
Animal Friend
Level 28
Unarmed +10 (41), Speech +10 (50)
Animal Friend
Level 29
Unarmed +10 (51), Speech +10 (60)
Fast Metabolism
Level 30
Unarmed +15 (76), Speech +5 (73)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Dream Crusher
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)