Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
13
 
Big Guns
15
 
Energy Weapons
23
 
Explosives
25
 
Lockpick
45
 
Medicine
25
 
Melee Weapons
17
 
Repair
35
 
Science
20
 
Small Guns
57
 
Sneak
21
 
Speech
13
 
Unarmed
15
 
Gun Nut
Intense Training
Level 1
ST 5 PE 9 EN 5 CH 4 IN 5 AG 7 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +6 (42), Lockpick +7 (45), Explosives +2 (25)
Intense Training (AG)
Bobblehead (Strength)
Level 3
Small Guns +10 (57), Science +5 (20)
Gun Nut
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