Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
5%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
10
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
20
 
Melee Weapons
20
 
Repair
30
 
Science
30
 
Small Guns
60
 
Sneak
50
 
Speech
10
 
Unarmed
20
 
Barkskin
Comprehension
Gun Nut (2)
Wired Reflexes
Level 1
ST 5 PE 7 EN 6 CH 2 IN 7 AG 7 LK 6
Lockpick, Small Guns, and Sneak
Bobblehead (Luck)
Barkskin
Bobblehead (Strength)
Level 2
Sneak +5 (40), Small Guns +5 (45), Lockpick +5 (40), Science +2 (22)
Gun Nut
Wired Reflexes
Level 3
Sneak +6 (46), Small Guns +1 (51), Unarmed +2 (20), Science +4 (26), Melee Weapons +2 (20), Big Guns +2 (20)
Gun Nut
Level 4
Sneak +4 (50), Small Guns +9 (60), Science +4 (30)
Comprehension
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