Strength
8
 
Perception
1
 
Endurance
5
 
Charisma
10
 
Intelligence
1
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
11
 
Barter
42
 
Big Guns
17
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
9
 
Melee Weapons
23
 
Repair
9
 
Science
9
 
Small Guns
32
 
Sneak
17
 
Speech
27
 
Unarmed
17
 
Level 1
ST 8 PE 1 EN 5 CH 10 IN 1 AG 5 LK 10
Barter, Small Guns, and Lockpick
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