Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
11
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
38
 
Melee Weapons
13
 
Repair
23
 
Science
38
 
Small Guns
19
 
Sneak
19
 
Speech
11
 
Unarmed
15
 
Level 1
ST 4 PE 6 EN 5 CH 3 IN 9 AG 7 LK 6
Lockpick, Medicine, and Science
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