Strength
6
 
Perception
5
 
Endurance
8
 
Charisma
4
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
13
 
Big Guns
36
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
17
 
Melee Weapons
17
 
Repair
17
 
Science
32
 
Small Guns
15
 
Sneak
15
 
Speech
13
 
Unarmed
21
 
Level 1
ST 6 PE 5 EN 8 CH 4 IN 6 AG 5 LK 6
Big Guns, Science, and Explosives
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