Strength
9
 
Perception
3
 
Endurance
9
 
Charisma
3
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
11
 
Big Guns
40
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
28
 
Medicine
31
 
Melee Weapons
23
 
Repair
50
 
Science
21
 
Small Guns
15
 
Sneak
15
 
Speech
11
 
Unarmed
23
 
Intense Training
Level 1
ST 8 PE 3 EN 9 CH 3 IN 8 AG 5 LK 4
Lockpick, Repair, and Big Guns
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Lockpick +2 (28), Repair +14 (50), Big Guns +2 (40)
Intense Training (LK)
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