Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
10%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
87
 
Big Guns
68
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
38
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
43
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Commando
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Infiltrator
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Light Step
Night Person
No Weaknesses
Pitt Fighter
Power Armor Training
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Wired Reflexes
Level 1
ST 3 PE 8 EN 8 CH 1 IN 8 AG 8 LK 4
Sneak, Lockpick, and Small Guns
Bobblehead (Medicine)
Level 2
Energy Weapons +5 (25), Speech +3 (9), Repair +5 (25), Explosives +5 (25)
Lady Killer/Black Widow
Bobblehead (Strength)
Rad Regeneration
Grognak the Barbarian => Melee Weapons +1 (13)
Level 3
Sneak +5 (40), Energy Weapons +5 (30), Speech +1 (10), Repair +5 (35), Barter +2 (8)
Gun Nut
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Guns and Bullets => Small Guns +1 (41)
Pugilism Illustrated => Unarmed +1 (21)
Level 4
Sneak +4 (45), Small Guns +4 (45), Lockpick +5 (40), Repair +5 (40)
Educated
Guns and Bullets => Small Guns +1 (46)
Nikola Tesla and You => Energy Weapons +1 (31)
Level 5
Sneak +5 (50), Small Guns +4 (50), Lockpick +5 (45), Repair +5 (47), Barter +2 (10)
Intense Training (IN)
Hematophage
Duck and Cover! => Explosives +1 (26)
Tumblers Today => Lockpick +1 (46)
Level 6
Energy Weapons +4 (35), Lockpick +4 (50), Repair +3 (50), Science +8 (30), Medicine +3 (35)
Bloody Mess
Ant Sight
Guns and Bullets => Small Guns +1 (51)
D.C. Journal of Internal Medicine => Medicine +1 (36)
Level 7
Energy Weapons +13 (50), Science +5 (35), Medicine +4 (40)
Gunslinger
Chinese Army: Special Ops Training Manual => Sneak +1 (51)
Level 8
Sneak +4 (55), Small Guns +4 (55), Energy Weapons +5 (55), Lockpick +3 (55), Science +5 (40), Melee Weapons +1 (14)
Commando
Level 9
Sneak +5 (60), Small Guns +5 (60), Energy Weapons +5 (60), Lockpick +5 (60), Explosives +2 (30)
Entomologist
Pugilism Illustrated => Unarmed +1 (22)
Guns and Bullets => Small Guns +1 (61)
Lying, Congressional Style => Speech +1 (11)
Level 10
Sneak +5 (65), Small Guns +4 (65), Energy Weapons +5 (65), Lockpick +5 (65), Repair +3 (53)
Rad Resistance
Auto Expert
Booster Shot
Level 11
Sneak +5 (70), Small Guns +5 (70), Repair +12 (65)
Toughness
Pitt Fighter
Bobblehead (Big Guns)
Paradise Lost => Speech +1 (12)
Level 12
Energy Weapons +5 (70), Lockpick +5 (70), Speech +3 (15), Repair +5 (70), Science +4 (44)
Sniper
Duck and Cover! => Explosives +1 (31)
Guns and Bullets => Small Guns +1 (71)
Level 13
Sneak +5 (85), Small Guns +4 (75), Energy Weapons +1 (71), Lockpick +1 (71), Repair +5 (75), Science +6 (50)
Silent Running
Level 14
Small Guns +7 (82), Energy Weapons +4 (75), Lockpick +4 (75), Repair +7 (82)
Adamantium Skeleton
Barkskin
D.C. Journal of Internal Medicine => Medicine +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (86)
Tumblers Today => Lockpick +1 (76)
Level 15
Sneak +2 (88), Small Guns +3 (85), Energy Weapons +5 (80), Lockpick +9 (85), Repair +3 (85)
Robotics Expert
Covert Ops
Power Armor Training
Level 16
Sneak +2 (90), Small Guns +2 (90), Energy Weapons +5 (85), Lockpick +2 (90), Science +2 (55), Medicine +9 (50)
Action Boy/Girl
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Level 17
Small Guns +1 (91), Energy Weapons +5 (100), Lockpick +1 (91), Science +5 (60), Medicine +10 (60)
Cyborg
Level 18
Small Guns +9 (100), Lockpick +9 (100), Speech +4 (19)
Concentrated Fire
Bobblehead (Repair)
Nikola Tesla and You => Energy Weapons +1 (100)
Grognak the Barbarian => Melee Weapons +1 (15)
Duck and Cover! => Explosives +1 (32)
Level 19
Speech +6 (25), Repair +5 (100), Barter +1 (11), Science +5 (65), Medicine +5 (65)
Night Person
Bobblehead (Explosives)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (31)
Level 20
Speech +10 (35), Barter +2 (13), Science +5 (70), Medicine +5 (70)
Grim Reaper's Sprint
Bobblehead (Speech)
Level 21
Speech +5 (50), Barter +7 (20), Science +5 (75), Medicine +5 (75)
Solar Powered
Big Book of Science => Science +1 (76)
Pugilism Illustrated => Unarmed +1 (23)
Bobblehead (Barter)
Level 22
Speech +10 (60), Barter +3 (33), Science +4 (80), Medicine +5 (80)
Infiltrator
Bobblehead (Science)
Level 23
Speech +15 (75), Barter +7 (40)
Intense Training (AG)
Bobblehead (Small Guns)
Level 24
Unarmed +2 (26), Speech +5 (89), Barter +10 (59), Medicine +5 (86)
No Weaknesses
Tales of a Junktown Jerky Vendor => Barter +1 (60)
Bobblehead (Melee Weapons)
Bobblehead (Agility)
Level 25
Speech +11 (100), Science +9 (100), Medicine +2 (88)
Life Giver
Wired Reflexes
Level 26
Explosives +7 (50), Barter +10 (70), Medicine +5 (93)
Rad Tolerance
Bobblehead (Unarmed)
Level 27
Explosives +15 (65), Medicine +7 (100)
Light Step
Bobblehead (Lockpick)
Lying, Congressional Style => Speech +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (71)
Pugilism Illustrated => Unarmed +1 (37)
Level 28
Explosives +10 (75), Barter +4 (75), Big Guns +8 (40)
Rad Absorption
Level 29
Explosives +15 (90), Big Guns +7 (47)
Strong Back
Bobblehead (Intelligence)
Bobblehead (Perception)
Level 30
Explosives +8 (100), Big Guns +15 (66)
Almost Perfect
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Charisma)
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