Level 1
ST 3 PE 8 EN 8 CH 1 IN 8 AG 8 LK 4
Sneak, Lockpick, and Small Guns
Bobblehead (Medicine)
Level 2
Energy Weapons +5 (25), Speech +3 (9), Repair +5 (25), Explosives +5 (25)
Lady Killer/Black Widow
Bobblehead (Strength)
Rad Regeneration
Grognak the Barbarian => Melee Weapons +1 (13)
Level 3
Sneak +5 (40), Energy Weapons +5 (30), Speech +1 (10), Repair +5 (35), Barter +2 (8)
Gun Nut
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Guns and Bullets => Small Guns +1 (41)
Pugilism Illustrated => Unarmed +1 (21)
Level 4
Sneak +4 (45), Small Guns +4 (45), Lockpick +5 (40), Repair +5 (40)
Educated
Guns and Bullets => Small Guns +1 (46)
Nikola Tesla and You => Energy Weapons +1 (31)
Level 5
Sneak +5 (50), Small Guns +4 (50), Lockpick +5 (45), Repair +5 (47), Barter +2 (10)
Intense Training (IN)
Hematophage
Duck and Cover! => Explosives +1 (26)
Tumblers Today => Lockpick +1 (46)
Level 6
Energy Weapons +4 (35), Lockpick +4 (50), Repair +3 (50), Science +8 (30), Medicine +3 (35)
Bloody Mess
Ant Sight
Guns and Bullets => Small Guns +1 (51)
D.C. Journal of Internal Medicine => Medicine +1 (36)
Level 7
Energy Weapons +13 (50), Science +5 (35), Medicine +4 (40)
Gunslinger
Chinese Army: Special Ops Training Manual => Sneak +1 (51)
Level 8
Sneak +4 (55), Small Guns +4 (55), Energy Weapons +5 (55), Lockpick +3 (55), Science +5 (40), Melee Weapons +1 (14)
Commando
Level 9
Sneak +5 (60), Small Guns +5 (60), Energy Weapons +5 (60), Lockpick +5 (60), Explosives +2 (30)
Entomologist
Pugilism Illustrated => Unarmed +1 (22)
Guns and Bullets => Small Guns +1 (61)
Lying, Congressional Style => Speech +1 (11)
Level 10
Sneak +5 (65), Small Guns +4 (65), Energy Weapons +5 (65), Lockpick +5 (65), Repair +3 (53)
Rad Resistance
Auto Expert
Booster Shot
Level 11
Sneak +5 (70), Small Guns +5 (70), Repair +12 (65)
Toughness
Pitt Fighter
Bobblehead (Big Guns)
Paradise Lost => Speech +1 (12)
Level 12
Energy Weapons +5 (70), Lockpick +5 (70), Speech +3 (15), Repair +5 (70), Science +4 (44)
Sniper
Duck and Cover! => Explosives +1 (31)
Guns and Bullets => Small Guns +1 (71)
Level 13
Sneak +5 (85), Small Guns +4 (75), Energy Weapons +1 (71), Lockpick +1 (71), Repair +5 (75), Science +6 (50)
Silent Running
Level 14
Small Guns +7 (82), Energy Weapons +4 (75), Lockpick +4 (75), Repair +7 (82)
Adamantium Skeleton
Barkskin
D.C. Journal of Internal Medicine => Medicine +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (86)
Tumblers Today => Lockpick +1 (76)
Level 15
Sneak +2 (88), Small Guns +3 (85), Energy Weapons +5 (80), Lockpick +9 (85), Repair +3 (85)
Robotics Expert
Covert Ops
Power Armor Training
Level 16
Sneak +2 (90), Small Guns +2 (90), Energy Weapons +5 (85), Lockpick +2 (90), Science +2 (55), Medicine +9 (50)
Action Boy/Girl
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Level 17
Small Guns +1 (91), Energy Weapons +5 (100), Lockpick +1 (91), Science +5 (60), Medicine +10 (60)
Cyborg
Level 18
Small Guns +9 (100), Lockpick +9 (100), Speech +4 (19)
Concentrated Fire
Bobblehead (Repair)
Nikola Tesla and You => Energy Weapons +1 (100)
Grognak the Barbarian => Melee Weapons +1 (15)
Duck and Cover! => Explosives +1 (32)
Level 19
Speech +6 (25), Repair +5 (100), Barter +1 (11), Science +5 (65), Medicine +5 (65)
Night Person
Bobblehead (Explosives)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (31)
Level 20
Speech +10 (35), Barter +2 (13), Science +5 (70), Medicine +5 (70)
Grim Reaper's Sprint
Bobblehead (Speech)
Level 21
Speech +5 (50), Barter +7 (20), Science +5 (75), Medicine +5 (75)
Solar Powered
Big Book of Science => Science +1 (76)
Pugilism Illustrated => Unarmed +1 (23)
Bobblehead (Barter)
Level 22
Speech +10 (60), Barter +3 (33), Science +4 (80), Medicine +5 (80)
Infiltrator
Bobblehead (Science)
Level 23
Speech +15 (75), Barter +7 (40)
Intense Training (AG)
Bobblehead (Small Guns)
Level 24
Unarmed +2 (26), Speech +5 (89), Barter +10 (59), Medicine +5 (86)
No Weaknesses
Tales of a Junktown Jerky Vendor => Barter +1 (60)
Bobblehead (Melee Weapons)
Bobblehead (Agility)
Level 25
Speech +11 (100), Science +9 (100), Medicine +2 (88)
Life Giver
Wired Reflexes
Level 26
Explosives +7 (50), Barter +10 (70), Medicine +5 (93)
Rad Tolerance
Bobblehead (Unarmed)
Level 27
Explosives +15 (65), Medicine +7 (100)
Light Step
Bobblehead (Lockpick)
Lying, Congressional Style => Speech +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (71)
Pugilism Illustrated => Unarmed +1 (37)
Level 28
Explosives +10 (75), Barter +4 (75), Big Guns +8 (40)
Rad Absorption
Level 29
Explosives +15 (90), Big Guns +7 (47)
Strong Back
Bobblehead (Intelligence)
Bobblehead (Perception)
Level 30
Explosives +8 (100), Big Guns +15 (66)
Almost Perfect
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Charisma)