Strength
6
 
Perception
6
 
Endurance
4
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
3%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
14
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
100
 
Medicine
24
 
Melee Weapons
16
 
Repair
100
 
Science
27
 
Small Guns
31
 
Sneak
65
 
Speech
14
 
Unarmed
12
 
Ant Sight
Auto Expert
Booster Shot
Comprehension
Covert Ops
Educated
Gun Nut (2)
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Thief (2)
Wired Reflexes
Level 1
ST 6 PE 5 EN 4 CH 5 IN 9 AG 7 LK 4
Repair, Lockpick, Sneak
Bobblehead (Intelligence)
Level 2
Repair +20 (64)
Gun Nut
Level 3
Repair +20 (89)
Gun Nut
Level 4
Lockpick +9 (38), Repair +11 (100)
Educated
Level 5
Lockpick +23 (61)
Comprehension
Ant Sight
Rad Regeneration
Covert Ops
Auto Expert
Wired Reflexes
Pitt Fighter
Power Armor Training
Booster Shot
Hematophage
Level 6
Lockpick +23 (94)
Thief
Level 7
Lockpick +1 (100), Sneak +22 (65)
Thief
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