Strength
8
 
Perception
5
 
Endurance
8
 
Charisma
4
 
Intelligence
8
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
330
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
13
 
Big Guns
75
 
Energy Weapons
15
 
Explosives
60
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
21
 
Repair
57
 
Science
38
 
Small Guns
35
 
Sneak
13
 
Speech
13
 
Unarmed
21
 
Bloody Mess
Covert Ops
Educated
Fortune Finder
Gun Nut (3)
Power Armor Training
Size Matters
Level 1
ST 7 PE 5 EN 8 CH 4 IN 7 AG 4 LK 5
Big Guns, Explosives, and Repair
Level 2
Small Guns +1 (19), Repair +1 (40), Medicine +11 (30), Big Guns +4 (40)
Gun Nut
Level 3
Lockpick +5 (20), Repair +5 (50), Science +1 (20), Medicine +1 (31), Big Guns +5 (45)
Gun Nut
Bobblehead (Strength)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (46)
Level 4
Explosives +10 (40), Medicine +3 (34), Big Guns +4 (50)
Educated
Bobblehead (Intelligence)
Level 5
Small Guns +1 (30), Lockpick +10 (30), Explosives +10 (50)
Gun Nut
Covert Ops
Power Armor Training
Level 6
Lockpick +6 (39), Explosives +5 (55), Big Guns +10 (60)
Fortune Finder
Level 7
Small Guns +1 (34), Lockpick +11 (50), Medicine +9 (45)
Bloody Mess
Big Book of Science => Science +1 (26)
Guns and Bullets => Small Guns +1 (35)
Big Book of Science => Science +1 (27)
Level 8
Explosives +5 (60), Science +11 (38), Medicine +5 (50)
Size Matters
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