Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Small Guns, and Speech
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +1 (28)
Level 2
Sneak +2 (31), Small Guns +1 (44), Energy Weapons +3 (31), Unarmed +3 (31), Explosives +3 (31), Barter +3 (31), Melee Weapons +1 (31), Medicine +1 (37), Big Guns +3 (31)
Intense Training (LK)
Level 3
Sneak +5 (38), Energy Weapons +2 (33), Unarmed +5 (36), Explosives +2 (33), Barter +2 (33), Melee Weapons +1 (32), Big Guns +3 (34)
Intense Training (AG)
Level 4
Energy Weapons +3 (36), Unarmed +2 (38), Repair +2 (38), Explosives +3 (36), Barter +3 (36), Science +2 (38), Melee Weapons +3 (35), Big Guns +2 (36)
Educated
Level 5
Sneak +2 (40), Energy Weapons +2 (40), Unarmed +2 (40), Repair +2 (40), Explosives +2 (40), Barter +2 (38), Science +2 (40), Melee Weapons +5 (40), Medicine +2 (39), Big Guns +2 (38)
Intense Training (PE)
Level 6
Sneak +2 (42), Energy Weapons +2 (42), Unarmed +2 (44), Repair +2 (42), Explosives +2 (42), Barter +3 (41), Science +2 (42), Melee Weapons +2 (42), Medicine +3 (42), Big Guns +3 (43)
Intense Training (EN)
Level 7
Sneak +4 (46), Energy Weapons +2 (44), Unarmed +1 (45), Speech +1 (46), Repair +2 (44), Explosives +2 (44), Barter +4 (47), Science +2 (44), Melee Weapons +2 (44), Medicine +2 (44), Big Guns +1 (44)
Intense Training (CH)
Level 8
Energy Weapons +3 (47), Lockpick +2 (47), Unarmed +1 (46), Repair +3 (47), Explosives +3 (47), Science +2 (46), Melee Weapons +3 (47), Medicine +3 (47), Big Guns +3 (47)
Intense Training (LK)
Level 9
Sneak +2 (50), Small Guns +2 (50), Energy Weapons +2 (49), Lockpick +2 (49), Unarmed +2 (48), Speech +2 (48), Repair +1 (48), Explosives +2 (49), Barter +2 (49), Science +2 (48), Melee Weapons +1 (48), Medicine +1 (48), Big Guns +2 (49)
Intense Training (AG)
Level 10
Energy Weapons +2 (51), Lockpick +2 (51), Unarmed +2 (50), Speech +2 (50), Repair +2 (50), Explosives +2 (51), Barter +2 (51), Science +2 (50), Melee Weapons +2 (52), Medicine +3 (51), Big Guns +2 (51)
Intense Training (ST)
Level 11
Sneak +2 (52), Small Guns +2 (52), Energy Weapons +2 (55), Lockpick +2 (55), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Explosives +2 (55), Barter +2 (53), Science +2 (52), Medicine +1 (52), Big Guns +2 (53)
Intense Training (PE)