Strength
8
 
Perception
8
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
53
 
Big Guns
53
 
Energy Weapons
55
 
Explosives
55
 
Lockpick
55
 
Medicine
52
 
Melee Weapons
52
 
Repair
52
 
Science
52
 
Small Guns
52
 
Sneak
52
 
Speech
52
 
Unarmed
52
 
Educated
Intense Training (9)
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Small Guns, and Speech
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +1 (28)
Level 2
Sneak +2 (31), Small Guns +1 (44), Energy Weapons +3 (31), Unarmed +3 (31), Explosives +3 (31), Barter +3 (31), Melee Weapons +1 (31), Medicine +1 (37), Big Guns +3 (31)
Intense Training (LK)
Level 3
Sneak +5 (38), Energy Weapons +2 (33), Unarmed +5 (36), Explosives +2 (33), Barter +2 (33), Melee Weapons +1 (32), Big Guns +3 (34)
Intense Training (AG)
Level 4
Energy Weapons +3 (36), Unarmed +2 (38), Repair +2 (38), Explosives +3 (36), Barter +3 (36), Science +2 (38), Melee Weapons +3 (35), Big Guns +2 (36)
Educated
Level 5
Sneak +2 (40), Energy Weapons +2 (40), Unarmed +2 (40), Repair +2 (40), Explosives +2 (40), Barter +2 (38), Science +2 (40), Melee Weapons +5 (40), Medicine +2 (39), Big Guns +2 (38)
Intense Training (PE)
Level 6
Sneak +2 (42), Energy Weapons +2 (42), Unarmed +2 (44), Repair +2 (42), Explosives +2 (42), Barter +3 (41), Science +2 (42), Melee Weapons +2 (42), Medicine +3 (42), Big Guns +3 (43)
Intense Training (EN)
Level 7
Sneak +4 (46), Energy Weapons +2 (44), Unarmed +1 (45), Speech +1 (46), Repair +2 (44), Explosives +2 (44), Barter +4 (47), Science +2 (44), Melee Weapons +2 (44), Medicine +2 (44), Big Guns +1 (44)
Intense Training (CH)
Level 8
Energy Weapons +3 (47), Lockpick +2 (47), Unarmed +1 (46), Repair +3 (47), Explosives +3 (47), Science +2 (46), Melee Weapons +3 (47), Medicine +3 (47), Big Guns +3 (47)
Intense Training (LK)
Level 9
Sneak +2 (50), Small Guns +2 (50), Energy Weapons +2 (49), Lockpick +2 (49), Unarmed +2 (48), Speech +2 (48), Repair +1 (48), Explosives +2 (49), Barter +2 (49), Science +2 (48), Melee Weapons +1 (48), Medicine +1 (48), Big Guns +2 (49)
Intense Training (AG)
Level 10
Energy Weapons +2 (51), Lockpick +2 (51), Unarmed +2 (50), Speech +2 (50), Repair +2 (50), Explosives +2 (51), Barter +2 (51), Science +2 (50), Melee Weapons +2 (52), Medicine +3 (51), Big Guns +2 (51)
Intense Training (ST)
Level 11
Sneak +2 (52), Small Guns +2 (52), Energy Weapons +2 (55), Lockpick +2 (55), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Explosives +2 (55), Barter +2 (53), Science +2 (52), Medicine +1 (52), Big Guns +2 (53)
Intense Training (PE)
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