Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
3
 
Intelligence
10
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
24
 
Big Guns
38
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
23
 
Melee Weapons
13
 
Repair
38
 
Science
23
 
Small Guns
15
 
Sneak
15
 
Speech
9
 
Unarmed
23
 
Level 1
ST 5 PE 5 EN 10 CH 3 IN 10 AG 6 LK 1
Big Guns, Barter, and Repair
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